HandmadeMath VS raylib

Compare HandmadeMath vs raylib and see what are their differences.

HandmadeMath

A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify. (by HandmadeMath)
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HandmadeMath raylib
4 399
1,136 18,660
2.5% -
5.7 9.8
8 days ago 7 days ago
C C
Creative Commons Zero v1.0 Universal zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

HandmadeMath

Posts with mentions or reviews of HandmadeMath. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-14.

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing HandmadeMath and raylib you can also consider the following projects:

cglm - 📽 Highly Optimized 2D / 3D Graphics Math (glm) for C

SFML - Simple and Fast Multimedia Library

nbnet - single header C(99) library to implement client-server network code for games

SDL2 - SDL2 bindings to perl

Celerity - Celerity -- a Game / Visualization Engine for Windows, written in C++

bevy - A refreshingly simple data-driven game engine built in Rust

rayfork - C99 Game Library. XNA-like. Platform Independent. Allocator Aware.

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

zig-gamedev - Main monorepo for @zig-gamedev libs and example applications

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

mgmath - Simple vector/matrix library

SDL - Simple Directmedia Layer