Hairibar.Ragdoll
RoadArchitect
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Hairibar.Ragdoll | RoadArchitect | |
---|---|---|
4 | 3 | |
152 | 259 | |
- | - | |
0.0 | 5.0 | |
almost 3 years ago | 7 months ago | |
C# | C# | |
MIT License | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Hairibar.Ragdoll
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Active Ragdoll Mixamo problem
I want to use Mixamo characters with active ragdoll. I've watched many tutorials and read a lot about it (ex. https://youtu.be/-pX-PobRLzk, https://github.com/sergioabreu-g/active-ragdolls) , but still I can't make it work correctly I think due to somehow wrong axes in configurable joints. I've tried to brute force a solution, but animations still come out scuffed. Also I've tried https://github.com/hairibar/Hairibar.Ragdoll for a samples and ready-to-go character, but no luck. This project has somehow zero local rotation for all the bones. I would appreciate any tips, because I'm battling this for past 3 days with no luck.
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Found a 3D road package that's not in the Asset Store, but is free and open-source and looks incredible.
I came across Haribar.Ragdoll a while ago. I only did a quick test to make sure it doesn't have any dependency on the Animator Controller system so I haven't really used it, but it looks quite decent.
RoadArchitect
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Curving roads in Unity
https://github.com/FritzsHero/RoadArchitect has been easy to use thus far.
- Found a 3D road package that's not in the Asset Store, but is free and open-source and looks incredible.
What are some alternatives?
unity-avatar-generation - A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.
unity-addressable-importer - A rule based addressable asset importer
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
UpmGitExtension - This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.
EZSoftBone - A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
SplineMesh - A Unity plugin to create curved content in real-time with bézier curves
active-ragdolls - Active Ragdolls in Unity
com.mitay-walle.physics2d-debugger - Instantly renders Unity's 2D physics colliders and joints as a wireframe for rapid prototyping
com.openai.unity - A Non-Official OpenAI Rest Client for Unity (UPM)
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!