HODL
A Higher-Level Quantum Oracle Description Language (HODL) (by at2005)
Ark
ArkScript is a small, fast, functional and scripting language for C++ projects (by ArkScript-lang)
HODL | Ark | |
---|---|---|
2 | 21 | |
9 | 627 | |
- | 1.6% | |
2.6 | 9.5 | |
over 1 year ago | 5 days ago | |
C++ | C++ | |
MIT License | Mozilla Public License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
HODL
Posts with mentions or reviews of HODL.
We have used some of these posts to build our list of alternatives
and similar projects.
- Show HN: A Programming Language for Writing Quantum Oracles
-
A Language For Describing Oracles
Here's the GitHub repo: https://github.com/at2005/Q And here's the language paper: https://github.com/at2005/Q/blob/master/paper%20(25).pdf
Ark
Posts with mentions or reviews of Ark.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-09-03.
-
Implementing computed gotos in C++
I've implemented this in ArkScript, a small scripting language I've been working on for a few years now, and this has yielded about a 10% performance improvement:
-
Adding short-circuiting in a bytecode interpreter
Let's see how and is implemented in ArkScript (as of 16/09/2024):
-
Comparing Python and ArkScript asynchronous models
All this hype made me dig in my own language, ArkScript, as I had a Global VM Lock, too, in the past (added in version 3.0.12, in 2020, removed in 3.1.3 in 2022), to compare things and force me to dig deeper into the how and why of the Python GIL.
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Dealing with documentation
This results in two websites: - the documentation of the language on the "main" website, https://arkscript-lang.dev ; - the technical documentation (+ modules) on doxygen: https://arkscript-lang.dev/impl/
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November 2022 monthly "What are you working on?" thread
1: https://github.com/ArkScript-lang/Ark 2: https://github.com/AFLplusplus/AFLplusplus
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Making your project available through Homebrew
# Documentation: https://docs.brew.sh/Formula-Cookbook # https://rubydoc.brew.sh/Formula # PLEASE REMOVE ALL GENERATED COMMENTS BEFORE SUBMITTING YOUR PULL REQUEST! class ArkscriptAT330 < Formula desc "" homepage "" license "" head "https://github.com/ArkScript-lang/Ark.git" depends_on "cmake" => :build def install # ENV.deparallelize # if your formula fails when building in parallel system "cmake", "-S", ".", "-B", "build", *std_cmake_args system "cmake", "--build", "build" system "cmake", "--install", "build" end test do # `test do` will create, run in and delete a temporary directory. # # This test will fail and we won't accept that! For Homebrew/homebrew-core # this will need to be a test that verifies the functionality of the # software. Run the test with `brew test [email protected]`. Options passed # to `brew install` such as `--HEAD` also need to be provided to `brew test`. # # The installed folder is not in the path, so use the entire path to any # executables being tested: `system "#{bin}/program", "do", "something"`. system "false" end end
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Understanding tail-call optimization
Lately, I've been working on optimizations for my language, ArkScript, and finally take some time to add tail-call optimization to my compiler.
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Solving the stack problem
A nice and bigger example would be this one, a snake game: https://github.com/ArkScript-lang/Ark/blob/dev/examples/games/snake/snake.ark
- Contributed to some OSSs with pull-requests in this year too.
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July 2021 monthly "What are you working on?" thread
Still working on ArkScript after releasing the 3.1.0, improving the standard library, adding modules, and working on performance improvements + adding parallel builtins soon!
What are some alternatives?
When comparing HODL and Ark you can also consider the following projects:
qiskit-aer - Aer is a high performance simulator for quantum circuits that includes noise models
Feral - Feral programming language reference implementation
elena-lang - ELENA is a general-purpose language with late binding. It is multi-paradigm, combining features of functional and object-oriented programming. Rich set of tools are provided to deal with message dispatching : multi-methods, message qualifying, generic message handlers, run-time interfaces
zhetapi - A C++ ML and numerical analysis API, with an accompanying scripting language.
jank - The native Clojure dialect hosted on LLVM with seamless C++ interop.
Peregrine - A blazing fast language for the blazing fast world(WIP)