Gwion
red
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Gwion | red | |
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7 | 6 | |
516 | 5,440 | |
1.0% | 0.7% | |
9.1 | 9.5 | |
about 1 month ago | 13 days ago | |
C | Red | |
GNU General Public License v3.0 only | Boost Software License 1.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Gwion
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The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
Gwion ( https://github.com/Gwion/gwion ) is a programming language that I intended to use in my musical work. It has grown past the hobby music lang, and now has users, a company using it, is semantically much more evolved than it's predecessor (ccrma's chuck) and also more performant. Would be happy to talk more about it
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If musicians named programming languages, what would we be working in?
named mine Gwion https://github.com/Gwion/gwion
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What are some languages with custom operators? Preferably strongly statically typed languages
my lang has custom operators. only binary ops can be wild tho. https://github.com/Gwion/Gwion
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Want a technical writing project!!!
I have a nice project badly needing documentation. But tbh there's no way you can get paid for that atm. Still it's a nice way to show off your skills. https://github.com/Gwion/Gwion
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Anybody else doing #genuary with sound? Here's my take on the Rule 30 Cellular Automaton.
Didn't know about that. What did you use to create this? Could be of use to test my language, Gwion.
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What Is The Coolest Thing You Have Programmed In C
A musical programming language ;-)
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Gwion changes home! (aka growing from hacktoberfest)
In the end, I think and hope it'll help this project grow, become more and more usable and build its community.
red
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Red Programming Language
Red seems to have similar challenges. They have their code on GitHub, but the Releases are confusing. They have 3 releases posted. The latest one is 5 years old. But the project is active. You can download from their site, but the version number isn’t obvious.
From poking at the project, it looks interesting but not ready to really try out yet.
https://github.com/red/red/releases
- Is source code for RED available? I want to try it on macOS/Apple Silicon
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Red: A programming language inspired by REBOL
whoops, you are right, i missed that detail: https://github.com/red/red/issues/3412#issuecomment-39593686...
i am watching red on the sidelines as i am waiting for it to become usable for my interests, so i am not tracking every detail.
though i'd appreciate if you could use a less adversarial and demanding attitude. this is not appropriate for a Free Software and Open Source project, and it only serves to annoy the developers which reduces their motivation to work on the project.
your complaints, even if they were acceptable, won't help your cause. at best they will be ignored. at worst they will slow progress down as developers are less motivated.
it has been explained that the current compiler is not the final version, and as such, speedy static builds are simply not a development goal. and they should not be, because the goal is to rebuild the compiler, at which point this issue may be addressed if it is important enough. when that happens, then it is time to make a case for static builds. until then things will go faster if you could stay out of the developers ways.
What are some alternatives?
kobalt - Hobby programming language
Odin - Odin Programming Language
REXS - A language for writing regular expressions.
nelua-lang - Minimal, efficient, statically-typed and meta-programmable systems programming language heavily inspired by Lua, which compiles to C and native code.
NimForUE - Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++
Rebol3 - Source code for the Rebol [R3] interpreter
LoLa - LoLa is a small programming language meant to be embedded into games.
mint-lang - :leaves: A refreshing programming language for the front-end web
Gwion - :musical_note: strongly-timed musical programming language [Moved to: https://github.com/Gwion/Gwion]
ol - Otus Lisp (Ol in short) is a purely* functional dialect of Lisp.
emojicode - 😀😜🔂 World’s only programming language that’s bursting with emojis
community - The central place for Red users scripts