GregTech
oak-ore-mod-forge-old
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GregTech | oak-ore-mod-forge-old | |
---|---|---|
6 | 1 | |
265 | 1 | |
1.1% | - | |
0.0 | 0.0 | |
over 1 year ago | almost 3 years ago | |
Java | Java | |
GNU Lesser General Public License v3.0 only | GNU General Public License v3.0 or later |
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GregTech
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Can't find tin vein (nomifactory)
There's an old GTCE bug that effects tin spawning but I don't know if this was ever fixed or not. Is your world's 0,0 in an ocean? If so, this sounds like it's still a problem. The solution is to apparently:
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https://github.com/GregTechCE/GregTech/issues/1426
https://github.com/GregTechCE/GregTech/issues/1426 for the people that are on their phones
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Mission impossible: Find gypsum
Does JEI say it should spawn with Mica? Quickly glancing over the default configs at https://github.com/GregTechCE/GregTech/tree/master/src/main/resources/assets/gregtech/worldgen/overworld, there doesn't seem to be any veins with Gypsum by default, so unless your admin have tweaked the configs to add it maybe you need to get it through other means (like H2SO4 + Limestone as proposed in another reply).
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GTCE flooding the console with "Invalid amount of recipe outputs" for multismelter glass recipe
I found this on the GTCE github page: https://github.com/GregTechCE/GregTech/issues/44 That looks like the same error to me except for a different machine but it was apparently fixed in 2018.
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GregTech:CE port to 1.16.5?
They mentioned GregTech Intergalactical in the issue I was reading.
- Is there news on if/when GTCE or anything like it is coming to 1.16?
oak-ore-mod-forge-old
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If I use an item as my creative tab icon forge crashes (1.16.5)
I'm learning how to make forge mods (because i want to port my fabric mod over to Forge because forge has a bigger userbase) and whenever i use my own item (or block) as my inventory creative tab, forge crashes (only with two other mods: LazyDFU and OptiFine) my code is available at OakBricks/oak-ore-mod-forge.
What are some alternatives?
JMT-MCMT - A multithreading mod for for Minecraft forge 1.15.2 and 1.16.x
malilib-forge - Ported to forge for 1.16 and 1.17
geckolib - GeckoLib is an animation engine for Minecraft mods, with support for complex 3D keyframe-based animations, numerous easings, concurrent animation support, sound and particle keyframes, event keyframes, math-based animations, and more. Available for all major modloaders.
Guides - Repo for holding guides for the Nomifactory modpack
.issue-tracker - Tracks all issues for Serilum's Minecraft mods on CurseForge and Modrinth.
CraftTweaker - Tweak your minecraft experience
TinkersAether - Tinker's Contruct addon with Aether Legacy materials and tools.
PlusTiC - Minecraft mod for adding new tools to and integrating various mods with Tinkers Construct
StructureTutorialMod - A short example showing how to register a structure and get it to generate in all biomes in NeoForge, Forge, and Fabric! (check the branches)
guides - A guide for programming in style.
Wizardry - Source code for Electroblob's Wizardry, a Minecraft mod about magic, exploration and adventure. Open-source so other aspiring wizards (a.k.a. programmers 😎) can see the real magic! ✨ Just want to download and play? Head over to the CurseForge page via the link below: