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UnityOctree Alternatives
Similar projects and alternatives to UnityOctree
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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grass-bending
A replacement for Unity's terrain vegetation shader with alpha blended rendering and touch bending effect
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better UnityOctree alternative or higher similarity.
UnityOctree reviews and mentions
Posts with mentions or reviews of UnityOctree.
We have used some of these posts to build our list of alternatives
and similar projects.
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I'm trying to analyze the NavMesh to find cover positions between two points. It also detects high or low cover!
Store the points which are next to a collider in a point octree, I use this open source package for that.
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This is the one script that I'm actually proud of writing after 1 year of Gamedev, and it's literally just modified Brackeys code. It's a random planet vegetation spawner btw.
I have been creating a similar system for my own game and had to modify an open source octree implementation, which can be found here: https://github.com/Nition/UnityOctree. However, this seems a bit too overkill for me and I can't help but feel that there must be a better, simpler way. Thanks.
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How do I find the nearest item in an array?
But if it needs to be dynamically recalculated during gameplay then you should use something like https://github.com/Nition/UnityOctree
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A note from our sponsor - InfluxDB
www.influxdata.com | 24 Apr 2024
Stats
Basic UnityOctree repo stats
3
653
1.9
almost 3 years ago
Nition/UnityOctree is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of UnityOctree is C#.
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