Graphite
stegano-rs
Graphite | stegano-rs | |
---|---|---|
54 | 3 | |
18,764 | 118 | |
37.3% | -0.8% | |
9.8 | 6.5 | |
6 days ago | 4 days ago | |
Rust | Rust | |
Apache License 2.0 | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Graphite
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Malleable software: Restoring user agency in a world of locked-down apps
A tool which looks at this sort of thing which was mentioned here recently:
https://news.ycombinator.com/item?id=44118159
but which didn't seem to get much traction is:
https://pontus.granstrom.me/scrappy/
but it pretty much only works for JavaScript programmers and their friends (or folks interested in learning JavaScript).
Other tools which I'd like to put forward as meriting discussion in this context include:
- LyX --- making new layout files allows a user to create a customized tool for pretty much any sort of document they might wish to work on --- a front-end for LaTeX
- pyspread --- every cell being either a Python program or the output of a program, and the possibility of cells being an image allows one to do pretty much anything without the overhead of making or reading a file
- Ipe https://ipe.otfried.org/ --- an extensible drawing program, this really needs a simpler mechanism for that and I'd love to see a tool in the vector drawing space which addressed that --- perhaps the nascent https://graphite.rs/ ?
- Graphite: Node-based, non-destructive, procedural 2D vector editor
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Shaderblocks: Block-Based Image Editing
https://graphite.rs/ (still early in development) offers node-based editing.
- Perplexity分析股票 - FAV0周刊#018
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Analyzing Stocks with Perplexity - FAV0 Weekly #018
2D Content Creation Tool (Open Source Photoshop?)
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Q3 dev update for Graphite, a Blender-inspired 2D procedural design Rust app
I was referring to the link posted to HN: https://graphite.rs/
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Inkscape 1.4 Released
I love Inkscape so much. I use it every other week to make presentations, slides or just simple graphics when I need it. I illustrated my thesis with it.
Another piece of 2D vector software that I use and recommend is Graphite [1]. It too is open source. Graphite has nodes and can be procedural in nature. Have them both in your graphics toolbox.
[1] https://github.com/GraphiteEditor/Graphite
- 3D and 2D: Testing out my cross-platform graphics engine
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Canva acquires Affinity, its biggest acquisition, to compete with Adobe
There is also Graphite (https://graphite.rs/) which, unlike Gimp, has a modern architecture and very ambitious goals (Blender for 2D basically).
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Any good beginner open source projects for a guy with a math background?
If you're interested in either computational geometry, layout/packing/constraints, or functional programming language concepts, those are all the math-related concepts that we're currently interacting with for Graphite, a 2D vector graphics editor that's aiming to become the next Blender (but for 2D instead of 3D). If that sounds interesting, I'd love to help get you started if you want to join our Discord and I can explain the math-related work that we need to get done. Cheers!
stegano-rs
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🎉 🚀 🍺 The new release v0.4.1 of stegano-rs is out
WAV Audio media file support - by sassman, pull/6
What are some alternatives?
Method-Draw - Method Draw, the SVG Editor for Method of Action
steg86 - Hiding messages in x86 programs using semantic duals
burn - Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals. [Moved to: https://github.com/Tracel-AI/burn]
stegano-tools - Collection of steganography tools for images and text
GimelStudio - Non-destructive 2D graphics editor
image - Encoding and decoding images in Rust