Graphite
stablediffusion
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Graphite | stablediffusion | |
---|---|---|
46 | 108 | |
6,356 | 36,084 | |
16.3% | 3.1% | |
9.6 | 0.0 | |
3 days ago | 11 days ago | |
Rust | Python | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Graphite
- 3D and 2D: Testing out my cross-platform graphics engine
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Canva acquires Affinity, its biggest acquisition, to compete with Adobe
There is also Graphite (https://graphite.rs/) which, unlike Gimp, has a modern architecture and very ambitious goals (Blender for 2D basically).
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Any good beginner open source projects for a guy with a math background?
If you're interested in either computational geometry, layout/packing/constraints, or functional programming language concepts, those are all the math-related concepts that we're currently interacting with for Graphite, a 2D vector graphics editor that's aiming to become the next Blender (but for 2D instead of 3D). If that sounds interesting, I'd love to help get you started if you want to join our Discord and I can explain the math-related work that we need to get done. Cheers!
- Graphite: 2D Raster and Vector Editor
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Things I wish I knew before moving 50K lines of code to React Server Components
Not sure which web-based spreadsheet app you're talking about, because there are many that do use these frameworks. Here's a PS/AI clone built with a Svelte frontend: https://graphite.rs
- Redefining state-of-the-art graphics editing
- Graphite: Open-source raster and vector 2D graphics editor
- Graphite: In-development raster and vector 2D graphics editor that is FOSS
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What’s everyone working on this week (25/2023)?
Wanted to contribute to a good Rust-based project last week, started searching and found a good Reddit thread featuring several great projects. Looked at and found Graphite. I liked the concept though I know almost nothing about graphic design.
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New release for the Rust diffusers crate (Stable Diffusion in Rust + Torch), now with basic ControlNet support!
I'm currently trying to decide on the SD server to deploy with Graphite, both for running locally (with Tauri desktop builds) and for us to host on a server for users.
stablediffusion
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Generating AI Images from your own PC
With this tutorial's help, you can generate images with AI on your own computer with Stable Diffusion.
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Midjourney
If your PC has a GPU(Nvidia RTX 30series+ recommended) of VRAM more than 4GB then try training your own Stable Diffusion model.
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RuntimeError: Couldn't clone Stable Diffusion.
Command: "git" clone "https://github.com/Stability-AI/stablediffusion.git" "C:\Users\Naveed\Documents\A1111 Web UI Autoinstaller\stable-diffusion-webui\repositories\stable-diffusion-stability-ai"
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What is the currently most efficient distribution of Stable Diffusion?
Automatic11112 and sygil-webui aren't "distributions" of Stable Diffusion. This is a repository with some distributions of Stable Diffusion.
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Reimagine XL: this is just Controlnet with a credit system right?
New stable diffusion finetune (Stable unCLIP 2.1, Hugging Face) at 768x768 resolution, based on SD2.1-768. This model allows for image variations and mixing operations as described in Hierarchical Text-Conditional Image Generation with CLIP Latents, and, thanks to its modularity, can be combined with other models such as KARLO. Comes in two variants: Stable unCLIP-L and Stable unCLIP-H, which are conditioned on CLIP ViT-L and ViT-H image embeddings, respectively. Instructions are available here.
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Stability AI has released Reimagine XL to make copies of images in one click
This model will soon be open-sourced in StabilityAI’s GitHub.
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What am I doing wrong please?
Another question, if that's ok? Stable Diffusion 2.0 - https://github.com/Stability-AI/stablediffusion - if I wanted to use that, do I follow along their instructions and it will work on the M1 still, or you advise against it?
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Tools For AI Animation and Filmmaking , Community Rules, ect. (**FAQ**)
Stable Diffusion (2D Image Generation and Animation) https://github.com/CompVis/stable-diffusion (Stable Diffusion V1) https://huggingface.co/CompVis/stable-diffusion (Stable Diffusion Checkpoints 1.1-1.4) https://huggingface.co/runwayml/stable-diffusion-v1-5 (Stable Diffusion Checkpoint 1.5) https://github.com/Stability-AI/stablediffusion (Stable Difusion V2) https://huggingface.co/stabilityai/stable-diffusion-2-1/tree/main (Stable Diffusion Checkpoint 2.1) Stable Diffusion Automatic 1111 Webui and Extensions https://github.com/AUTOMATIC1111/stable-diffusion-webui (WebUI - Easier to use) PLEASE NOTE, MANY EXTENSIONS CAN BE INSTALLED FROM THE WEBUI BY CLICK "AVAILABLE" OR "INSTALL FROM URL" BUT YOU MAY STILL NEED TO DOWNLOAD THE MODEL CHECKPOINTS! https://github.com/Mikubill/sd-webui-controlnet (Control Net Extension - Use various models to control your image generation, useful for animation and temporal consistency) https://huggingface.co/lllyasviel/ControlNet/tree/main/models (Control Net Checkpoints -Canny, Normal, OpenPose, Depth, ect.) https://github.com/thygate/stable-diffusion-webui-depthmap-script (Depth Map Extension - Generate high-resolution depthmaps and animated videos or export to 3d modeling programs) https://github.com/graemeniedermayer/stable-diffusion-webui-normalmap-script (Normal Map Extension - Generate high-resolution normal maps for use in 3d programs) https://github.com/d8ahazard/sd_dreambooth_extension (Dream Booth Extension - Train your own objects, people, or styles into Stable Diffusion) https://github.com/deforum-art/sd-webui-deforum (Deforum - Generate Weird 2D animations) https://github.com/deforum-art/sd-webui-text2video (Deforum Text2Video - Generate videos from texts prompts using ModelScope or VideoCrafter)
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Is AI technology really the issue?
Stable Diffusion's code : https://github.com/Stability-AI/stablediffusion
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I've never seen a YAML file alongside a .ckpt or .safetensors
But if you want to run a 2.x-based model, you'll need to download the corresponding YAML file (either the standard one – v2-inference-v.yaml – from Github or the one that is distributed with the model, if it requires a special one), rename it to have the same name as the model, and place it in the models folder alongside the model.
What are some alternatives?
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
lora - Using Low-rank adaptation to quickly fine-tune diffusion models.
Method-Draw - Method Draw, the SVG Editor for Method of Action
InvokeAI - InvokeAI is a leading creative engine for Stable Diffusion models, empowering professionals, artists, and enthusiasts to generate and create visual media using the latest AI-driven technologies. The solution offers an industry leading WebUI, supports terminal use through a CLI, and serves as the foundation for multiple commercial products.
GimelStudio - Non-destructive, node based 2D image editor with an API for custom nodes
MiDaS - Code for robust monocular depth estimation described in "Ranftl et. al., Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer, TPAMI 2022"
Gimel-Studio - Old repo of the node-based image editor. See https://github.com/GimelStudio/GimelStudio for the next generation of Gimel Studio :rocket:
civitai - A repository of models, textual inversions, and more
bevy - A refreshingly simple data-driven game engine built in Rust
xformers - Hackable and optimized Transformers building blocks, supporting a composable construction.
burn - Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals. [Moved to: https://github.com/Tracel-AI/burn]
Dreambooth-Stable-Diffusion - Implementation of Dreambooth (https://arxiv.org/abs/2208.12242) with Stable Diffusion