GraphLayout VS herebedragons

Compare GraphLayout vs herebedragons and see what are their differences.

GraphLayout

GraphLayout - iOS UI controls to visualize graphs. Powered by Graphviz (by bakhtiyork)
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GraphLayout herebedragons
- -
100 1,715
- -
0.0 7.2
about 6 years ago about 1 month ago
C C
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GraphLayout

Posts with mentions or reviews of GraphLayout. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning GraphLayout yet.
Tracking mentions began in Dec 2020.

herebedragons

Posts with mentions or reviews of herebedragons. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning herebedragons yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing GraphLayout and herebedragons you can also consider the following projects:

Snowflake - ❄️ SVG in Swift

Visualization Library - Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.

jot - An iOS framework for easily adding drawings and text to images.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

MPWDrawingContext - An Objective-C wrapper for CoreGraphics CGContext

OpenSubdiv - An Open-Source subdivision surface library.

HxSTLParser - Basic STL loader for SceneKit

glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.

InkKit - Drawing and Geometry made easy on iOS - now in Swift 3.0

urho3d - Game engine

ProcessingKit - Visual designing library for iOS & OSX

Partio - C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio