GoJS, a JavaScript Library for HTML Diagrams
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GoJS, a JavaScript Library for HTML Diagrams | Highcharts JS | |
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13 | 46 | |
7,404 | 11,810 | |
0.9% | 0.6% | |
5.8 | 10.0 | |
10 days ago | about 10 hours ago | |
HTML | TypeScript | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GoJS, a JavaScript Library for HTML Diagrams
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Burning money on paid ads for a dev tool – what we've learned
Have spent six figures yearly on ads, mostly for reach for the developer-focused diagram library GoJS (https://gojs.net)
> Each experiment will need ~$500 and 2 weeks
I would add a zero if you want serious data. I would also double the timescale. $5,000 over 4 weeks
I second the uselessness of Google Display, it might look like conversions numbers are good but they are 100% too good to be true. As soon as you look into them you find the sources are things like "ad from HappyFunBabyTime Android app". You have to ruthlessly prune daily for months to get anything real, and even then I'm skeptical of value. For a developer tool with very strict conversion metrics!
But I disagree on Google Search:
> Good for conversion, bad for awareness.
Before we were popular it was excellent for awareness. Post popularity its much more arguable.
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Purescript bindings for GoJS
Creating the Halogen components would be simple enough if one takes inspiration from gojs-react. The issue is that there are no PureScript bindings for the GoJS types themselves, but GoJS does provide .ts.d declarations, which means I could use purescript-read-dts, but that library's maturity/usability seems somewhat ambiguous, according to an author's post from 3 years ago.
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Any Ideas How to Create a Graph Builder UI in React?
used goJS in one project and konva in another
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Ask HN: What is the most impactful thing you've ever built?
I built GoJS, which is one of the most popular commercial JS diagramming libraries: https://gojs.net
I built carefulwords, a very fast thesaurus and quote site for inspiration, used by... tens of people a day. Eg: https://carefulwords.com/gift https://carefulwords.com/solitude
I mostly made it for myself, me and my wife use it all the time. I am slowly editing down the thesaurus to managable size.
I built a 12x16 "Goose Palace" barn out of local pine timbers, which taught me timber framing, and taught my tiny baby who turned 2 years old while doing it that this is just the kind of thing that people normally do, build barns in their driveway. Some context: https://simonsarris.substack.com/p/the-goose-palace
Some photos of building it with the baby: https://twitter.com/simonsarris/status/1584169368203956225
I designed my house, and have been writing extensively about that. Maybe this is the most impactful, since photos of it are all over Pinterest and other sites, now. The first post on that: https://simonsarris.substack.com/p/designing-a-new-old-home-...
I am not sure what is most impactful. Maybe ultimately it is building my family.
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Node-Based UIs
I made a pull request for GoJS (https://gojs.net)
I have been building this canvas-based graphing library since 2011, and it contains a good number of features around customization and interactivity that are not found in other libraries. It is commercial for non-academic use however.
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Where I can learn how to do the following in React?
in one project we use konva, in another we used gojs. Any of them or some other library needs some training and introduce own limitations but it still way way way better than handing all the coordinates, calculations, routing etc on your own.
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TypeScript is terrible for library developers
I am really surprised by this guy's opinion. I make GoJS (https://gojs.net/), a diagramming library written in TypeScript. The project began in 2011 and we converted it to TS in 2018. It's been a huge plus. The sole downside was the initial time it took during conversion, but even in doing so we caught bugs with incorrect input types, documentation mistakes, etc.
On our end, it enforces type safety better than the Google Closure Compiler. There has scarcely been a problem with type complexity that was not ultimately our fault. Just a couple minor things that TS amended later. For that matter the TS experience has only gotten better, generally.
On our users end, we can now give them a .d.ts file that's much richer and easier for us to produce to aid their autocompletion. And we can use that .d.ts file to ensure that all the methods we intended to expose/minify are getting exposed. The advantages with the .d.ts and documentation make it feel almost essential to me for library developers to consider TS.
TypeScript has only made debugging easier, much easier since it catches errors at time of typing unlike the closure compiler. The sole exception is that debugging is a bit slower since I have to transpile instead of just refreshing the browser. But I have tsc set to compile a relatively unminified version of the JS. But if the slowness gets to me, I can just edit the JS output until I solve the issue, and then carry those edits over to the TS. This has never felt like a problem, though maybe his library is significantly more complicated.
Feel free to ask me anything if you have questions about library design + TS.
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Ask HN: How to quickly animate sketches and 2D diagrams?
GoJS might work for you: https://gojs.net
Although the focus of the library is interactivity and not setting up sequences of animation, but that is possible too.
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It's always been you, Canvas2D
My livelihood has been primarily building a Canvas diagramming library since 2010 (https://gojs.net), if anyone has any questions about 2D Canvas use in the real-world I'd be happy to answer them.
roundRect is great. Though you don't need 4 arcTo in order to make a rounded rect, you can use bezier instead (we do). Their example is also 1% amusing because they set the `fillStyle` but then call `stroke` (and not `fill`). I'll have to do some performance comparisons, since that's the operative thing for my use case (and any library author).
text modifiers are very welcome. It's crazy how annoying measuring still is, especially if you want thinks to look perfectly consistent across browsers. Though the chrome dominance is making things easier in one way, I guess.
context.reset is kinda funny. Most high-performance canvas apps will never want to use it. For that matter you want to set all properties as little as possible, especially setting things like context.font, which are slow even if you're setting it to the same value. (Or it was, I haven't tested that in several years).
I'm sure most users know this by now, but generally for performance the fewer calls you make to the canvas and the context, the beter. This is even true of transforms: It's faster to make your own Matrix class, do all your own matrix translation, rotation, multiplication, etc, and then make a single call to `context.setTransform`, than it is to call the other context methods.
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Problem with some gojs gantt model
I have some problem with gojs(https://gojs.net/),
Highcharts JS
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JavaScript Libraries for Implementing Trendy Technologies in Web Apps in 2024
Highcharts.js
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Wanted: Business Intelligence/Analytics/Visualization Consultant/Developer
For background, our environment is hosted in AWS and our data warehouse is in redshift. We currently use [High Charts](https://www.highcharts.com/) to render simple, in-app reports. We are pretty happy with High Charts, it is highly preferred over the other solutions by our dev team. We use [SciSense](https://www.sisense.com/) for the more advanced dashboards/reports both in-app and in a reporting app. I will simply say we are not happy with SciSense for a multitude of reasons. Finally for internal facing dashboarding and reporting we use MS Power BI. We will not use this solution for customer facing applications due to it's numerous UX "paper cuts" (a bunch of little things that combined make it a less than ideal UX, in our opinion).
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What python library you are using for interactive visualisation?(other than plotly)
Yep, the JS package is owned and maintained by Highsoft (www.highcharts.com), while the Python package is owned and maintained by one of my companies (HCP LLC). I’ve partnered with Highsoft, which means that you can get both the JS libraries and the Python package (which is a paid add-on for commercial use) from them ( https://shop.highcharts.com ).
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Graph lib in angular
My team plans to use High Charts https://www.highcharts.com/ . I don't believe they are Angular native, but easily wrapped with Angular.
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Best Open-Source Visualization Libraries: Seeking Recommendations and Experiences
Hey u/philthenin, thanks for the reply, yeah highcharts is also a cool library. Seems it is open source: https://github.com/highcharts/highcharts
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PHP chart libraries
its not php/composer, but if you can send the data to an html file, you can use HighCharts to turn the json data model into various nifty charts. It's javascript.
- [Pcmasterrace] Écran de surveillance à l'intérieur d'un boîtier PC
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Help with making graphs and charts
I would recommend Highcharts. It can be a bit overwhelming to begin with but it lets you build whatever kind of chart you want.
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The technology behind GitHub’s new code search
I am searching this repository
https://github.com/highcharts/highcharts
for Series.drawPoint and expecting a direct hit for
https://github.com/highcharts/highcharts/blob/29d2a83a5a997b...
practically I tried "Series" and "drawPoint" also.
- How do you make these graphics? Is there a software or is it done thru Figma?
What are some alternatives?
d3 - Bring data to life with SVG, Canvas and HTML. :bar_chart::chart_with_upwards_trend::tada:
echarts - Apache ECharts is a powerful, interactive charting and data visualization library for browser
draw.io - draw.io is a JavaScript, client-side editor for general diagramming.
recharts - Redefined chart library built with React and D3
react-vis - Data Visualization Components
vega - A visualization grammar.
three.js - JavaScript 3D Library.
Chart.js - Simple HTML5 Charts using the <canvas> tag
fabric.js - Javascript Canvas Library, SVG-to-Canvas (& canvas-to-SVG) Parser
morris.js - Pretty time-series line graphs
joint - A proven SVG-based JavaScript diagramming library powering exceptional UIs
c3 - :bar_chart: A D3-based reusable chart library