Giraffe
haxe
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Giraffe | haxe | |
---|---|---|
19 | 81 | |
2,049 | 5,958 | |
1.1% | 0.9% | |
6.8 | 9.7 | |
7 days ago | about 21 hours ago | |
F# | Haxe | |
Apache License 2.0 | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Giraffe
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The combined power of F# and C#
Giraffe is another interesting one to explore: https://giraffe.wiki/
Giraffe is nice because it is itself built "just" as ASP.NET Core Middleware so it plays a bit more nicely than Suave with a mixed stack of C#-defined Middleware.
It's more likely you accidentally fall back into just translating C# patterns to non-idiomatic F# with Giraffe, but it's also nicer when in that case of needing to live in both worlds and use a mixture of libraries built for C# ASP.NET projects.
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ASP.NET Core updates in .NET 8 Preview 4 - .NET Blog
There are also some F# frameworks built on top of ASP.NET core like https://giraffe.wiki
- Confusion in learning Giraffe's HttpHandler
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Is there any advantage to using F# instead of C#?
If you have an interest in F#, I highly recommend diving in because (1) it has a ton of things you might learn to appreciate in C#; (2) it has things C# cannot have. I do like some of the suggestions people have made regarding mixing your code bases, but I'll also say that building, say, endpoint routing in Giraffe is (to repeat myself) easy, simple, and elegant.
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Targeting Node, Bun and Deno With F#
Bix is a micro-framework designed with F# in mind and that runs on both Deno and Bun! and in theory it also should even run in a service worker! (intercepting fetch requests) although I haven't tested that yet, it offers a general purpose handler that coupled with a set of route definitions it can bring a Giraffe/Saturn like framework to life in JavaScript runtimes which is incredibly awesome! useful? maybe not 😅, but awesome indeed. Let's see some code for it
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If you were to create a Web API today from scratch how would you do it ?
Backend: Most likely it would be a toss between https://saturnframework.org or https://giraffe.wiki. They both combins the extremely good type system in F# combined with the ease of a minimal API.
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Is it possible to run C# asp.net core MVC and f# giraffe in a single solution
I was wondering if its possible to simultaneously run a C# core MVC project in combination with https://github.com/giraffe-fsharp/Giraffe
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Overriding JSON serializer in Giraffe
By default Giraffe, the framework which I use as a web server, uses Newtonsoft.Json to serialize results to JSON. However, for discriminated union, it generates quite a lot of JSON so I've switched to System.Text.Json which is built into newer versions of .Net Core. In combination with FSharp.SystemTextJson package allows serializing discriminated unions more gracefully. All we need is to decorate Branch type with JsonFSharpConverter(JsonUnionEncoding.BareFieldlessTags) attribute.
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Introducing Giraffe.Htmx
Giraffe is a library that sits atop ASP.NET Core and allows developers to build web applications in a functional style; dotnet new giraffe is literally my starting point when I begin a new web application project. (Rather than write three more sentences filled with effusive praise, I’ll just leave it at that; it’s great.) It also provides a view engine (that builds upon Suave‘s “experimental” view engine) which uses an F# DSL to define HTML in a strongly-typed way. It has been incredibly efficient for a while, but with .NET’s work over the past two releases at improving performance, and Giraffe’s adoption of those techniques, it is lightning fast.
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Show HN: F# web server in 3-4 lines of code
Wrapping ASP.NET Core to be easier and more idiomatic with F# seems to be a common domain. Out of curiosity, did you look at any existing projects? If so, what was lacking from them that made you decide to write WebFrame?
haxe
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Marimo: Interactive Fluffy Ball
I thought this was a three.js demo but it's actually built with a language called haxe [1]. I've never heard of this language before and looks really cool. Makes me want to play with it!
- Haxe 4.3.4
- Ask HN: Does anyone here use Haxe?
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Ask HN: What are some unpopular technologies you wish people knew more about?
The Haxe programming language (https://haxe.org/). It's insane how unpopular this is compared to its value.
"Haxe can build cross-platform applications targeting JavaScript, C++, C#, Java, JVM, Python, Lua, PHP, Flash, and allows access to each platform's native capabilities. Haxe has its own VMs (HashLink and NekoVM) but can also run in interpreted mode."
It's mostly popular in game dev circles, and is used by: Nortgard, Dead Cells, Papers Please, ... .
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One Game, by One Man, on Six Platforms: The Good, the Bad and the Ugly
For those interested in cross platform game development, don't forget https://haxe.org/! The usefulness / popularity ratio is very high on this one :).
- Flash Museum – explore more than 130k flash games and animations
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Is this idea worth pursuing? (a common grammar interface for various interpreted languages written in C)
Sounds like haxe: https://haxe.org/
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TC39 Proposal: Types as Comments
I really enjoyed programming in AS3, and https://haxe.org/ was really helpful at the time to make development easier.
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TIL: "private_constant"
Been tinkering in the Haxe programming language recently. I definitely suggest checking it out, but one thing I liked was private constants. I know other languages have this, but its where I've encountered it most recently.
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Unexpected Update 2.1.2
The game was written in Haxe (the language) and OpenFL (the engine).
What are some alternatives?
Suave.IO - Suave is a simple web development F# library providing a lightweight web server and a set of combinators to manipulate route flow and task composition.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
Saturn - Opinionated, web development framework for F# which implements the server-side, functional MVC pattern
eso-light-attack-weave - This is a macro for the game Elder Scrolls Online
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
Falco - A toolkit for building fast and functional-first web applications using F#.
fut - Fusion programming language. Transpiling to C, C++, C#, D, Java, JavaScript, Python, Swift, TypeScript and OpenCL C.
ASP.NET MVC
Fable: F# |> BABEL - F# to JavaScript, TypeScript, Python, Rust and Dart Compiler
Freya - Freya Web Stack - Meta-Package
love - LÖVE is an awesome 2D game framework for Lua.