GameHub
gamescope
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GameHub | gamescope | |
---|---|---|
49 | 56 | |
2,154 | 2,587 | |
- | 6.8% | |
0.0 | 9.7 | |
11 days ago | about 23 hours ago | |
Vala | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GameHub
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Anyone using a launcher?
Right now there's Steam, Heroic (Epic, Gog), Itch, Gamejolt, Humble, etc. Nothing really integrates all of them except GameHub and it's inactive and doesn't have EGS support.
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Any Third-Party steam clients?
Some that I have found: - GameHub (Neat project, but does not support the usage of proton or wine for steam games - PlayNite (Only supports Windows at the moment, Linux support will come some time in the future) - steam-tui (A little too bare-bones for my taste)
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What frontend do you use ?
Attract mode and GameHub also support adding other games besides emulated ones.
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App ideas for GNOME (GTK4) Vala?
Idk if this is up your alley, but gamehub is a program I use daily and from what github reports, it's 95% vala.
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New user here; in my opinion, Linux gaming is already nearly identical to gaming on Windows
Bonus: Since you mentioned GOG and some ROMs, check out Gamehub, it's a game launcher (like Lutris) that combines gog, itch, humble, steam and emulators. Looks really nice and its pretty easy to use. Specifically for GOG it has a way to automatically download and install the games on your account.
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GOG finally remove the false "in progress" note about GOG Galaxy for Linux
I use GameHub for managing Gog games, it even has joypad support.
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What are your must-have software for Linux gaming?
I'm a stickler for UI consistency, so I keep all my games on GameHub. It's a bit more involved to get a game going there (compared to lutris install scripts) but I love that its basically portable and easy to restore after a reinstall (or copy the games and prefixes to another machine). It clumps my GOG, steam, native and emulated games all with the same tall boxart (like steam's newer library)
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Is there any way to make playlists or add user-made tags in Lutris?
The app itself is quite good, but not as practical or functional as Lutris is or Steam, but you can give it a chance (you can use Proton/Wine, emulators, native, with it). If you download the Appimage format it doesn't need even any install (just make the file executable an run it). The main repo is in GitHub -right here-
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Itch.io: Bundle for Ukraine 998 items lots of native and proton compatible games
I personally use Gamehub but I think Lutrus has embedded different stores into it's main UI. You can also add local games to steam but it doesn't have the flexibility of the other two in my experience.
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GOG: There's no official GOG support for SteamDeck. But since the device has an open architecture, as we understand, you can install Windows and as such also run GOG games.
Also https://github.com/tkashkin/GameHub
gamescope
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The Linux graphics stack in a nutshell, part 1
I think your information is quite outdated. The HWC overlay planes are heavily used, you can see this trivially just doing a 'dumpsys SurfaceFlinger' or grabbing a systrace/perfetto trace. When it falls back to GPU composition it's very obvious as there's a significant hit to latency and more GPU contention.
The overlay capabilities of the modern Snapdragons are also quite absurd. They support like upwards of a dozen overlays now and even have FP16 extended sRGB support. Some HWCs (like the one in the steam deck) even have per plane 3D LUTs for HDR tone mapping (ex https://github.com/ValveSoftware/gamescope/blob/master/src/d... )
The composition is bandwidth heavy of course, but for static scenes there's a cache after the HWC in the form of panel self refresh.
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Firefox Is Going to Try and Ship with Wayland Enabled by Default
One of the unfortunate things about Wayland is every compositor will have its own quality of implementation affecting things like latency.
With XOrg, especially in the pre-compositing days, you could choose whatever WM you want and it wouldn't have any impact on the rendering performance of X clients. Once the Composite extension was added and everyone started running composited X desktops, that started to change, and the increased latency already started appearing - in an arguably worse architecture than Wayland because there were often three processes involved with lots of IPC per draw: X-Client->X-Server->X-Compositor->X-Server->CRTC. At least in Wayland it's more like Wayland-Client->Wayland-Compositor->CRTC.
If you're unhappy with the rendering latency of your Wayland sessions, it may be worth trying alternative compositors... they likely vary significantly. The Valve/Steam folks have made a minimal one specifically optimized for games/low-latency [0]. I doubt the SteamDeck would be seeing as much success as it is if Wayland were so problematic in this department.
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Help needed to confirm two 3.5 bugs
While streaming from the Deck to another device (phone with Steam Link app or another PC running steam), taking a screenshot on the Deck (hold the steam or ... button, and press R1) crashes the session (https://github.com/ValveSoftware/gamescope/issues/961). This one also impacts Decky Recorder. If you're recording the screen or have replay mode on and take a screenshot, you'll have a crash.
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Force V-Sync or limit fps in proton games
Mangohud (GOverlay), libstrangle, gamescope. Pick your poison.
- Why is it taking so long Valve, hurry up and put 3.5 on preview pretty please, I am dying waiting grrrrr
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More Than 75% of Steam Games Tested Are Playable or Verified on the Steam Deck
I have an Intel GPU (HD Graphics 520) and gamescope doesn't work for me under arch Linux :( https://github.com/ValveSoftware/gamescope/issues/356
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Gamescope not working in Ubunte
Hopefully someone more experienced in troubleshooting than me can chime in to help, since I don't wish to leave you on a "Works on my machineā¢" but I really don't know how to help since I don't use Ubuntu. In the meantime, try opening an issue on gamescope's issue tracker.
Take a second look at the github page; there is information on how to set the right resolution with Steam launch arguments. A quick cursory glance at the documentation gives me the impression that support for Nvidia GPU's is limited. I wouldn't bother with it if you consider yourself a Linux noob, the small performance up lift in not going to out way the frustration to make it work properly.
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Help Request: Low Framerate in Cyberpunk 2077 on RX 7900 XT
I'm unfamiliar with gamescope, never heard of it before. I found their github... I'm guessing "command" needs to be a compatibility layer like proton or wine calling the game's executable, huh?
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Bookworm and games
In a nutshell, the video stack is held back because of compositor ; YMMV, but, if you'd like to try one designed primarly for games, use gamescope, the one made for the Steam Deck: https://github.com/ValveSoftware/gamescope
What are some alternatives?
lutris - Lutris desktop client
gamescope-session - ChimeraOS session on Gamescope - Own personal repository, issues and forks should be made on ChimeraOS/gamescope-session
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
gamemode - Optimise Linux system performance on demand
pegasus-frontend - A cross platform, customizable graphical frontend for launching emulators and managing your game collection.
Playnite - Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
holoiso - SteamOS 3 (Holo) archiso configuration
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
sway - i3-compatible Wayland compositor
minigalaxy - A simple GOG client for Linux