Game-Networking-Resources VS awesome-local-global-descriptor

Compare Game-Networking-Resources vs awesome-local-global-descriptor and see what are their differences.

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Game-Networking-Resources awesome-local-global-descriptor
10 1
4,566 637
- -
5.1 1.8
almost 2 years ago over 3 years ago
C
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Game-Networking-Resources

Posts with mentions or reviews of Game-Networking-Resources. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-22.

awesome-local-global-descriptor

Posts with mentions or reviews of awesome-local-global-descriptor. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Game-Networking-Resources and awesome-local-global-descriptor you can also consider the following projects:

colyseus - βš” Multiplayer Framework for Node.js

trace.moe - Anime Scene Search by Image

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

awesome-stellar - πŸ‘¨β€πŸš€ A curated list of Stellar applications, blog posts, educational resources, tools, and more.

sora-unity-sdk - WebRTC SFU Sora Unity SDK

GameNetworkingResources - A Curated List of Multiplayer Game Network Programming Resources

NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]

GameNetworkingSockets - Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

wine

uDesktopDuplication - Desktop Duplication API implementation for Unity (only for Windows 8/10)

com.unity.multiplayer.samples.coop - A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.