GPipe VS hylide

Compare GPipe vs hylide and see what are their differences.


Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library (by tobbebex)


GLSL embedded in Haskell (by sleexyz)
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GPipe hylide
0 1
147 470
- -
0.0 0.0
about 2 years ago about 4 years ago
Haskell Haskell
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of GPipe. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning GPipe yet.
Tracking mentions began in Dec 2020.


Posts with mentions or reviews of hylide. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-21.

What are some alternatives?

When comparing GPipe and hylide you can also consider the following projects:

blank-canvas - A Haskell API into HTML5 Canvas

pcf-font - PCF font parsing and rendering library.

SVGFonts - Fonts from the SVG-Font format

plot-light - A lightweight plotting library, exporting to SVG

free-game - The free game engine

Chart - A 2D charting library for haskell

OpenGL - Haskell bindings to OpenGL

tart - Tart - draw ASCII art in the terminal with your mouse!


d3js - Haskell to D3.js binding by deep EDSL approach.

Gifcurry - 😎 The open-source, Haskell-built video editor for GIF makers.