GPipe VS brick

Compare GPipe vs brick and see what are their differences.

GPipe

Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library (by tobbebex)

brick

A declarative Unix terminal UI library written in Haskell (by jtdaugherty)
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GPipe brick
0 9
155 1,548
- -
4.0 8.0
7 months ago 15 days ago
Haskell Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GPipe

Posts with mentions or reviews of GPipe. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning GPipe yet.
Tracking mentions began in Dec 2020.

brick

Posts with mentions or reviews of brick. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-21.

What are some alternatives?

When comparing GPipe and brick you can also consider the following projects:

TuiCss - Text-based user interface CSS library

reanimate - Haskell library for building declarative animations based on SVG graphics

implicit - A math-inspired CAD program in haskell. CSG, bevels, and shells; 2D & 3D geometry; 2D gcode generation...

gloss - Painless 2D vector graphics, animations and simulations.

plot-light - A lightweight plotting library, exporting to SVG

Rasterific - A drawing engine in Haskell

vty-ui - A terminal user interface programming library similar to graphical interfaces such as GTK and QT. (DEPRECATED, see https://github.com/jtdaugherty/brick)

Chart - A 2D charting library for haskell

splines - B-Splines, other splines, and NURBS in Haskell.

glade

OpenGL - Haskell bindings to OpenGL

friday - Fast image IO and transformations.