Orochi VS naga

Compare Orochi vs naga and see what are their differences.

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Orochi naga
5 28
187 1,491
12.8% 0.7%
5.7 9.2
4 days ago 6 months ago
C++ Rust
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Orochi

Posts with mentions or reviews of Orochi. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-18.

naga

Posts with mentions or reviews of naga. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-09.

What are some alternatives?

When comparing Orochi and naga you can also consider the following projects:

SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

wgsl-cheat-sheet - Cheat sheet for WGSL syntax for developers coming from GLSL.

Stable-Diffusion-ONNX-FP16 - Example code and documentation on how to get Stable Diffusion running with ONNX FP16 models on DirectML. Can run accelerated on all DirectML supported cards including AMD and Intel.

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

wgsl.vim - WGSL syntax highlight for vim

rocm-arch - A collection of Arch Linux PKGBUILDS for the ROCm platform

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)

wgpu - Cross-platform, safe, pure-rust graphics api.

gpuweb - Where the GPU for the Web work happens!

rivi-loader - Vulkan Compute program loader in Rust

vscode-wgsl - VsCode Syntax highlight for WGSL files