GLFW-b VS nehe-tuts

Compare GLFW-b vs nehe-tuts and see what are their differences.

GLFW-b

Haskell bindings to GLFW (by bsl)

nehe-tuts

OpenGL NeHe tutorials converted to Haskell (by dagit)
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GLFW-b nehe-tuts
0 0
70 36
- -
3.4 0.0
3 months ago over 10 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GLFW-b

Posts with mentions or reviews of GLFW-b. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning GLFW-b yet.
Tracking mentions began in Dec 2020.

nehe-tuts

Posts with mentions or reviews of nehe-tuts. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning nehe-tuts yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing GLFW-b and nehe-tuts you can also consider the following projects:

SFML-control - Higher level abstractions on top of SFML

qt - Qt bindings for Haskell

freetype-simple - single line text rendering in opengles

GLFW-b-demo - GLFW-b demo

plot-light - A lightweight plotting library, exporting to SVG

Rasterific - A drawing engine in Haskell

free-game - The free game engine

gi-gtk-hs - A wrapper for gi-gtk, adding a few more idiomatic API parts on top

xcffib - A drop-in replacement for xpyb based on cffi

GLUT - Haskell bindings to GLUT

ombra - Graphics engine written in Haskell.

sdl2 - Haskell bindings to the SDL2 library