GDLauncher
prismarine-web-client
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GDLauncher | prismarine-web-client | |
---|---|---|
188 | 8 | |
1,162 | 361 | |
0.0% | - | |
-19.3 | 3.5 | |
11 months ago | about 1 year ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GDLauncher
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trying to install Tlauncher
I used to use GDLauncher, but I would not recommend installing a launcher that lets issues like this one go by for almost a year without being fixed: https://github.com/gorilla-devs/GDLauncher/issues/1288
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Why wont the option to mod show up
Skip all that manual install crap - https://prismlauncher.org/wiki/ or https://support.curseforge.com/en/support/solutions/articles/9000196904-creating-a-custom-profile or https://github.com/gorilla-devs/GDLauncher/wiki
- Questions About Mods
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How and where do I install mods and shaders for Minecraft?
Another way to make it easy, a bit less easy than the prior but a bit more customization - https://github.com/gorilla-devs/GDLauncher/wiki
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GD launcher stuck on curseforge checking if the site connection is secured
The latest GDLauncher beta added an option to allow users to manually download problematic mods. You can get it here (click the Assets dropdown) or wait a few days for it to be released as a stable version.
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How to download tlancher on pop os
I would have recommended GDLauncher until this happened to me last week: https://github.com/gorilla-devs/GDLauncher/issues/1288
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Weird stuff after an install failure
Maybe give a different launcher a try, I use GDLauncher to run modpacks
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Forge doesn't work. please help, i've been trying to fix for ages
maybe you could try GDlauncher it allows you to
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Mod help
Personally i use GdLauncher since it's really simple to use, it also automatically installs open jdk for you, something that basically makes the game run better than normal java, and can still manually download mods that have third-party downloads disabled.
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Important warning for users of the PolyMC mod launcher: Shut down *right now* and don't use it again unless you know exactly what you're doing!
Which other launchers could I use instead? – The shunted devs have established PlaceholderMC as a temporary official replacement. There's also ATLauncher, GDLauncher, and PolyMC itself was a fork of MultiMC.
prismarine-web-client
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Git bundles of Eaglercraft repositories disabled due to DMCA takedown
They also took down an unrelated project, prismarine-web-client, seemingly by mistake: https://github.com/PrismarineJS/prismarine-web-client/
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Where Java?
I’ll do you one better
- Minecraft (1.18.2) Server in C# .NET 6
- What is your favorite example of this?
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No, the Metaverse Is Not Bullshit
Minecraft may actually be closer to the metaverse than commonly believed:
Since the introduction of BungeeCord in 2012 (and then Waterfall and Paracord), it has become increasingly popular to link together multiple servers to act as a gateway to different virtual worlds on different servers. Most of the top popular "servers" are in actuality multiple servers joined together, somewhat decentralized, though still centrally managed.
Even before Bungee, the reign of Bukkit (2010-2014) introduced a plugin API system allowing for managing multiple worlds. To this day the "Multiverse" plugin remains among the top plugins. The multiverse, not the metaverse, but a related concept.
It wouldn't be too far of a leap to link together unrelated Minecraft servers.
Regarding "you can certainly not expand the protocol -southerntofu" - the Minecraft protocol is commonly expanded by modders. In fact, it is specifically designed to be expanded, since the introduction of Plugin Channels in Minecraft 1.1: https://wiki.vg/Plugin_channels. Forge modders frequently enhance the protocol to support new functionality far beyond what was possible in the original game.
"new media forms and new mediums of access (web, mobile, PCs, AR, etc.)" vs "you can only run Minecraft where Microsoft distributes it (unless you crack/RE it)" - granted, but there are multiple unofficial efforts to develop new ways to access Minecraft servers, including through the web. My humble attempt at building such a client: https://github.com/voxel/voxelmetaverse
Not coincidentally, I called it "Voxel Metaverse", thinking along the same lines as you were, and had high aspirations. It did not pan out, though we had some cool features including connecting to Minecraft servers, embedding web page content in a 3D space (including interactivity with voxel-webview, still working in the demo: https://voxel.github.io/voxelmetaverse/) and I wrote a retrospective about its successes and failures earlier this year: https://medium.com/@deathcap1/6-years-after-6-months-of-voxe... but it showed a lot of promise in what could be done to build a decentralized distributed malleable virtual world. Voxels are particularly attractive in my opinion due to the ease of content creation.
Other more recent efforts to build web-based Minecraft clients include https://github.com/PrismarineJS/prismarine-web-client and https://www.spigotmc.org/resources/websandboxmc.39415/, both are currently quite limited, but its only a matter of time/effort to complete the implementation and not a fundamental technology limitation. There are dozens of unofficial Minecraft-compatible clients, in various degrees of completeness: https://wiki.vg/Client_List
Vivecraft started in 2013 to allow a VR experience in Minecraft, and there is now an official Minecraft VR port though Vivecraft still has its fans. There's official mobile and console clients (Bedrock Edition), and although not officially interoperable with PC servers, there are also 3rd party solutions to bridge the two, including Dragonet DragonProxy and GeyserMC.
Will Minecraft blaze the way forward into what becomes The Metaverse? Honestly, maybe not. Mojang may not see the same potential in Minecraft as I do, but I feel the modding community is onto something developing projects on the edges of a hypothetical Minecraft Metaverse. If it isn't Minecraft itself, I am convinced a similar game will play a fundamental role in the development of what we come to know as the metaverse.
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This is the ENTIRE cooler for a chromebook
It’s a web app myself and several other people made which is basically Minecraft in a web browser: https://webclient.prismarine.js.org
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Is it possible to host a browser based Minecraft server?
If you're searching for a browser based client, take a look at this project: https://github.com/PrismarineJS/prismarine-web-client
- prismarine-web-client : A minecraft client in the browser built from PrismarineJS modules
What are some alternatives?
MultiMC5-Cracked - Cracked MultiMC launcher. Not related to original developers
web-minecraft - PoC Minecraft client written in Javascript (1.16.5 offline mode working)
PolyMC - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)
mineflayer - Create Minecraft bots with a powerful, stable, and high level JavaScript API.
PrismLauncher - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)
blockbench - Blockbench - A low poly 3D model editor
MultiMC5 - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once [Moved to: https://github.com/MultiMC/Launcher]
minecraft-data - Language independent module providing minecraft data for minecraft clients, servers and libraries.
UltimMC - Cracked Minecraft launcher. Not related to the original developers. [Moved to: https://github.com/UltimMC/Launcher]
Geyser - A bridge/proxy allowing you to connect to Minecraft: Java Edition servers with Minecraft: Bedrock Edition.
ATLauncher - ATLauncher is a Launcher for Minecraft which integrates multiple different ModPacks to allow you to download and install ModPacks easily and quickly.
eaglercraft-ashes - Git bundles of Eaglercraft repositories for archival purposes