Fyrox
nannou
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Fyrox | nannou | |
---|---|---|
62 | 66 | |
7,170 | 5,791 | |
2.0% | 1.5% | |
9.9 | 7.6 | |
3 days ago | 24 days ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Fyrox
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Rust Game Physics Engines: PhysX, Rapier, XPBD & Others
Some other Rust game engines ship with their own physics engine. Fyrox, for example, has advanced 2D/3D physics, supporting rigid bodies, joints, ray casting and more. Godot too, which has community-led Rust bindings also has an in-built physics engine as well as a Godot-native extension using the Jolt physics engine. In fact, which is reported to be more performant than the official physics engine.
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Alternative Game Engines for Marooned Unity Developers
checkout https://fyrox.rs
- List of Unity alternatives
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“This Is a Disaster:” Game Developers Scramble to Deal with Unity’s New Fees
I would say Bevy isn't really similar to Unity. Something like Fyrox - https://fyrox.rs/ - would be more similar. Bevy is more low level and lacks an editor (as of now, it's planned)
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What is Rust's potential in game development?
Besides Bevy there’s also Fyrox Engine that looks very promising. https://fyrox.rs/
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NANOVOID Devlog #1: Lua Scripting
We have our own engine. There aren't really full engines available in the Rust ecosystem. Bevy attempts to fill this, but it's far from being feature complete. There's also https://fyrox.rs/, but that's also work in progress. There's also https://rend3.rs/ which is just a 3d renderer, so you'll need to build the rest of the engine yourself.
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What’s an actual use case for Rust
Game engines (Bevy, Fyrox)
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10 lesser known engines to make games for fun and relax
also fyrox.rs
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What is missing in the rust game dev universe?
The Fyrox engine has a visual editor, you might want to check it out.
- Projects/Crates to Contribute To?
nannou
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VVVV – A Hybrid Visual/Textual Development Environment
I heard about vvvv in my first year of studying in this industry. And kyma for sound design.
But I later discovered that the more mainstream ones are puredata and its commercial version max/msp. for sound design I also use: supercollider and csound.
After some years, I felt that I still preferred text-based interaction while I need some even simpler live coding or prototyping tool. so I made glicol.
for visuals, I would recommend:
and
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Hey Rustaceans! Got a question? Ask here (23/2023)!
Assuming you’re talking about https://nannou.cc they advertise a slack, a matrix, and a github org.
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Looking for lib recommendations for developing ui tool
Never used this, no idea If it's what you want, but maybe https://nannou.cc/?
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A simple 2d graphic library
https://nannou.cc/ may be worth checking out.
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Nannou – An open-source creative-coding framework for Rust
"creative coding" usually refers to a framework where a developer/artist can code up nice things quickly
for example https://github.com/nannou-org/nannou/blob/master/examples/dr...
I would suggest checking their github repo[1] and seeing the examples from the book “nature of code” they are astonishing with a shitload of them ! Same with “generative design”
[1] https://github.com/nannou-org/nannou/tree/master/nature_of_c...
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[Media] Genetic algorithm simulation - Smart rockets (code link in comments)
I've exported individual frames using this mechanism, I've never tried gif encoding before but seems like there's support for it,
- Astro / Vite and Nannou (Rust). WebGPU goodness for creative coding
What are some alternatives?
bevy - A refreshingly simple data-driven game engine built in Rust
Godot - Godot Engine – Multi-platform 2D and 3D game engine
rust-skia - Rust Bindings for the Skia Graphics Library
macroquad - Cross-platform game engine in Rust.
racket - The Racket repository
wgpu - Cross-platform, safe, pure-rust graphics api.
simple-game - A personal collection of windowing/graphics/game code to get started quickly on games and graphical applications
Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
AutoLyrixAlign - Pre-trained model and script to automatically align lyrics to polyphonic audio