Fyrox
iced
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Fyrox | iced | |
---|---|---|
61 | 165 | |
7,113 | 22,367 | |
2.6% | 3.3% | |
9.9 | 9.9 | |
4 days ago | 7 days ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Fyrox
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Alternative Game Engines for Marooned Unity Developers
checkout https://fyrox.rs
- List of Unity alternatives
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“This Is a Disaster:” Game Developers Scramble to Deal with Unity’s New Fees
I would say Bevy isn't really similar to Unity. Something like Fyrox - https://fyrox.rs/ - would be more similar. Bevy is more low level and lacks an editor (as of now, it's planned)
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What is Rust's potential in game development?
Besides Bevy there’s also Fyrox Engine that looks very promising. https://fyrox.rs/
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NANOVOID Devlog #1: Lua Scripting
We have our own engine. There aren't really full engines available in the Rust ecosystem. Bevy attempts to fill this, but it's far from being feature complete. There's also https://fyrox.rs/, but that's also work in progress. There's also https://rend3.rs/ which is just a 3d renderer, so you'll need to build the rest of the engine yourself.
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What’s an actual use case for Rust
Game engines (Bevy, Fyrox)
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10 lesser known engines to make games for fun and relax
also fyrox.rs
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What is missing in the rust game dev universe?
The Fyrox engine has a visual editor, you might want to check it out.
- Projects/Crates to Contribute To?
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What are the disadvantages of Rust?
yes. check out https://bevyengine.org and https://fyrox.rs for whole engines. theres also things like macroquad, nannou, piet, femtovg for higher level drawing and rendering abstractions and if you want something lower level i highly recommend wgpu (graphics abstraction over Vulkan, WebGL, Metal and more)
iced
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I'm trying to build a progress bar for an Iced GUI app and having a lot of trouble with it.
I am building an app using Iced that takes hashes of the files in a directory and assigns them to a profile. The problem is that I can't get the progress bar to update in real time. I've been checking out examples like this https://github.com/iced-rs/iced/tree/master/examples/download_progress. But I just can't get the progress bar to move. Is anyone available to take a look at my code and maybe show me a fix (as long as you're okay with MIT licensing your changes)?
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Crate Suggestions for Web Frontend
What about Yew and Iced?
- LXD is now under Canonical
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What's everyone working on this week (27/2023)?
Working on Halloy - an IRC chat client for Mac, Windows and Linux. Written with Iced as GUI framework.
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Halloy - a GUI application with Iced for IRC
Do you mean the pane grid? That’s the PaneGrid widget from Iced: https://github.com/iced-rs/iced/tree/master/examples/pane_grid
It’s a pretty new feature we merged 2 months ago: https://github.com/iced-rs/iced/pull/1856
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Show HN: Halloy – A GUI Application in Rust for IRC
Holy shit this GUI framework looks good. I am a Qt fanboi, but this looks great. Normally, I skip all the "X for Rust" posts as a bunch of fanaticism. Could it really be different this time???
The feature list is really impressive: https://github.com/iced-rs/iced
Plus, here is the road map with many things already done: https://github.com/iced-rs/iced/blob/master/ROADMAP.md
Wow, wow, wow: Keep up the great work.
One of the rendering engines is Skia by Google. This library is sneaking up fast on us...
Judging from the Cargo.toml
https://github.com/squidowl/halloy/blob/main/Cargo.toml
It seems to use iced gui toolkit
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how to start building desktop application with rust for newbie
You can try Iced https://github.com/iced-rs/iced It look promising ans System76 (POP_OS) use it for their new desktop environment.
What are some alternatives?
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
bevy - A refreshingly simple data-driven game engine built in Rust
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
druid - A data-first Rust-native UI design toolkit.
yew - Rust / Wasm framework for creating reliable and efficient web applications
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
gtk-rs - Rust bindings for GTK 3
Druid - Apache Druid: a high performance real-time analytics database.
dioxus - Fullstack GUI library for desktop, web, mobile, and more.
fltk-rs - Rust bindings for the FLTK GUI library.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]