FoundryVTT-Drag-Upload
Tokenmagic
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FoundryVTT-Drag-Upload | Tokenmagic | |
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12 | 13 | |
18 | 44 | |
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0.0 | 4.4 | |
about 1 year ago | 4 days ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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FoundryVTT-Drag-Upload
- FVTT vs Roll20 - Best VTT to play CoC?
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48 Useful V10-Compatible Modules [5e]
Drag Upload - Allows you to drag files directly onto Foundry to create tokens, journals, etc.
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[Simple-WorldBuilding] Despite the help and a previous post with no satisfactory answer, I still miss how to make a token appear and assigning it to a character (when i drag the character from the side bar into the canva, he just won't appear)
Just looked at the github for drag-upload and yes it seems to be broken. There apparently is a way to fix it if you need the module. I don't use drag-upload so don't know if this would help in your case. https://github.com/cswendrowski/FoundryVTT-Drag-Upload/issues/57
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D&D Direct Announced for April 21
Drag Upload module works for that.
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I have a folder of images, what is the smartest/quickest way to turn that into a rollable table?
Drag images into foundry: https://github.com/cswendrowski/FoundryVTT-Drag-Upload We're using this module because if we drag them into the Journal layer, they'll be created as journal entries automatically. This should save you a bunch of extra clicking, since (I think) you can drag them in en-mass.
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Necessary/Useful Modules & current version update?
Drag Upload (Get Over Here!)
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Module Drag upload doesn´t works
Updated file on github [Link]
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Drag and drop for images
It's not a native feature of Foundry, but check out the Drag Upload module!
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Fast way to throw a series of images into a Journal Entry
No harm in giving it a shot, I suppose --- I implemented some of the drag & drop code from this module: https://github.com/cswendrowski/FoundryVTT-Drag-Upload by cswendrowski, which as far as I understand does work with the Forge and also drags files from the local filesystem. But I am not sure.
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Potential covert from roll20 - mostly due to lag
Not surprisingly, there's a mod for Foundry that replicates this with a lot more features: https://github.com/cswendrowski/FoundryVTT-Drag-Upload
Tokenmagic
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Pf2e Beginner box, how to make tokens more vibrant?
You can use the module TokenMagicFX to adjust the token in various ways.
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How do YOU handle creature tokens that are no longer a threat?
Token Magic FX it'll add a compendium full of all sorts of cool token fx.
- Automated Animations for Savage Pathfinder (Play with sound )
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Spell templates
Token Magic FX, despite the name, adds magic to more than just tokens! You can set all sorts of defaults for templates, but be aware that when you install it the defaults might be a little more flashy than you're looking for (or they might be exactly to your taste... everyone's different). When you go into the module's settings the Automatic Template Settings is right at the top and that's where you can start tweaking to get things how you'd like them to be.
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[OC] We're facing one of the BBEGs in our campaign, so I drew and animated her token for her first phase! Here's the result. I just adore how animations work in FVTT
This is really awesome! You may be able to save yourself some time by adding some dynamic effects with TokenMagicFX. You could have her swoop into the field, hover around her tile, add particle effects, and even cast shadows all without needing to modify the underlying animation at all.
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Anyone else use a side perspective in Foundry? Looking for resources and/or modules
You can use TokenMagic to add depth to the scene by adding shadows to floating characters. Here's an example of how that could look (apologies as I don't have an appropriate map for this): https://i.imgur.com/gOVJRnQ.png
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Dungeon furniture tokens?
In addition to this you can use (Token Magic FX)[https://github.com/Feu-Secret/Tokenmagic] to make those magic circles glow, highlight important objects, and more with basically 0 additional effort.
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Is there a way to make tokens appear differently to different players?
There's also the Token Magic FX module which is definitely more advanced, but if you're comfortable editing the guts of a macro, you could write some that would shift between images with a little more fan fare.
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Hasna Forest Puzzle - 35x30 - Forest Scene with a Built-in Puzzle! Made by RuinWorks
SecretFire (https://github.com/Feu-Secret/Tokenmagic | Tokenmagic)
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Necessary/Useful Modules & current version update?
Token Magic FX
What are some alternatives?
PDFoundry - A fully featured PDF viewer module for Foundry VTT, including form fillable actor sheets, journal links, and more!
foundryvtt-smart-doors - A Foundry VTT module that makes your doors smarter.
vtta-tokenizer - Tiny yet capable in-game token editor, requires trusted user level for uploads [Moved to: https://github.com/MrPrimate/tokenizer]
automated-jb2a-animations
monks-active-tiles
dfreds-convenient-effects - A FoundryVTT module that adds easy to use toggleable active effects for common use cases in the DND5e system.
dfreds-droppables - A FoundryVTT module that adds support for dropping folders onto the canvas.
foundryvtt-dice-so-nice
macros - FVTT Community Macros - 📝 Contribute macros or download them as a module! 📝
foundryvtt-magic-items
foundry-mods