FluidFramework VS rsocket-java

Compare FluidFramework vs rsocket-java and see what are their differences.

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FluidFramework rsocket-java
12 5
4,613 2,335
0.4% 0.3%
10.0 4.1
1 day ago about 2 months ago
TypeScript Java
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FluidFramework

Posts with mentions or reviews of FluidFramework. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-02.
  • FluidFramework: Build distributed, real-time collaborative web applications
    1 project | news.ycombinator.com | 11 Jan 2024
  • Ask HN: What Are You Working on This Year?
    49 projects | news.ycombinator.com | 2 Jan 2023
    Have you seen FluidFramework? It's open source (MIT): https://github.com/microsoft/FluidFramework

    I think the first product they're building on it is Loop: https://www.zdnet.com/article/microsoft-introduces-loop-a-ne...

  • Ask HN: Apps that are built with Git as the back end?
    17 projects | news.ycombinator.com | 19 Oct 2022
  • Realtime: Multiplayer Edition
    13 projects | news.ycombinator.com | 18 Aug 2022
  • Fluid Framework: Data Sync Reimagined
    1 project | news.ycombinator.com | 24 May 2022
  • Woe be onto you for using a WebSocket
    7 projects | news.ycombinator.com | 22 Dec 2021
    Full disclosure I work at MSFT and on the fluid framework.

    If you are interested in this you may also be interested in the fluid framework, https://github.com/microsoft/FluidFramework

    We use websockets and solve a lot of the state management problem called out here by keeping very little state on the server itself. The primary thing on server is a monotonically increasing integer we use to stamp messages, this gives us total order broadcast which we then build upon: https://en.m.wikipedia.org/wiki/Atomic_broadcast

    Here are some code pointers if you want to take a look:

    The map package is a decent place to look for how we leverage total order broadcast to keep clients in sync in our distributed data structures:

  • Microsoft Launches Google Wave
    3 projects | news.ycombinator.com | 2 Nov 2021
    (Disclosure: Work at Microsoft, but I work in Azure and some open source stuff, not on or directly with Fluid/Office/etc.)

    That's just a trademark clause for Microsoft logos and brands. The Fluid Framework itself is [MIT licensed](https://github.com/microsoft/FluidFramework/blob/main/LICENS...) and doesn't require exposing any of those logos/brands when you use it, so the framework itself is fairly open for usage.

    I think the main thing that would slow down adoption for Fluid is that the only "production" backend is an Azure service, which isn't part of the open source Fluid Framework. [Other open source backends](https://fluidframework.com/docs/deployment/service-options/) aren't recommended for productions. Until there are some open source ones, I'd assume adoption will be limited to folks in the Azure ecosystem.

  • The Lost Apps of the 80s
    5 projects | news.ycombinator.com | 4 Apr 2021
    Within the context of the Microsoft-verse, Fluid Framework (https://fluidframework.com) is supposed to be solving similar problems in web apps, although I haven't personally played with it.
  • A couple of questions about dotnet from a Java developer :)
    5 projects | /r/dotnet | 19 Feb 2021
    Microsoft recently open sourced fluid framework. It is a distributed, consensus based, real time collaboration framework written in typescript. Fluid would keep your clients synced up and your server code would only have to handle when someone hits submit. Fluid Framework
  • Fluid Framework discovery
    2 projects | dev.to | 7 Feb 2021
    The official documentation and the github repository seem clear.

rsocket-java

Posts with mentions or reviews of rsocket-java. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-11.
  • RSocket – An alternative to gRPC with first-class browser support
    1 project | news.ycombinator.com | 9 Jan 2024
  • Async Streams in WebAssembly with WasmRS
    5 projects | dev.to | 11 Jan 2023
    TL;DR: WasmRS is an implementation of RSocket for WebAssembly giving you reactive, async streams in and out of WASM modules. GitHub | Protocol details | Rust source | Go source
  • Mark Nottingham: Server-Sent Events, WebSockets, and HTTP
    11 projects | news.ycombinator.com | 19 Feb 2022
    You might also checkout https://rsocket.io/
  • Server-Sent Events: the alternative to WebSockets you should be using
    19 projects | news.ycombinator.com | 12 Feb 2022
    My personal WebSockets vs SSE TL;DR goes something like this:

    * If you're on HTTP/2, start with SSE

    * If you need to send binary data, use WebSockets

    * If you need fast bidi streaming, use WebSockets

    * If you need backpressure and multiplexing for WebSockets, use RSocket or omnistreams[1] (one of my projects).

    [0]: https://rsocket.io/

    [1]: https://github.com/omnistreams/omnistreams-spec

  • Woe be onto you for using a WebSocket
    7 projects | news.ycombinator.com | 22 Dec 2021
    A few years ago I was more inclined to use WebSockets. They're undeniably cool. But as implemented in browsers (thanks to the asynchronous nature of JavaScript) they offer no mechanism for backpressure, and it's pretty trivial to freeze both Chrome and Firefox sending in a loop if you have a fast upload connection.

    I designed a small protocol[0] to solve this (and a few other handy features) which we use at work[1]. A more robust option to solve similar problems is RSocket[3].

    More recently I've been working on a reverse proxy[2], and realized how much of a special case WebSockets is to implement. Maybe I'm just lazy and don't want to implement WS in boringproxy, but these days I advocate using plain HTTP whenever you can get away with it. Server Sent Events on HTTP/1.1 is hamstrung by the browser connection limit, but HTTP/2 solves this, and HTTP/3 solves HTTP/2's head of line blocking problems.

    Also, as mentioned in the article, I try to prefer polling. This was discussed recently on HN[4].

    [0]: https://github.com/omnistreams

    [1]: https://iobio.io/2019/06/12/introducing-fibridge/

    [2]: https://boringproxy.io/

    [3]: https://rsocket.io/

    [4]: https://news.ycombinator.com/item?id=27823109

What are some alternatives?

When comparing FluidFramework and rsocket-java you can also consider the following projects:

SyncedStore - SyncedStore CRDT is an easy-to-use library for building live, collaborative applications that sync automatically.

RxJava - RxJava – Reactive Extensions for the JVM – a library for composing asynchronous and event-based programs using observable sequences for the Java VM.

automerge - A JSON-like data structure (a CRDT) that can be modified concurrently by different users, and merged again automatically.

Reactor

Joplin - Joplin - the secure note taking and to-do app with synchronisation capabilities for Windows, macOS, Linux, Android and iOS.

Reactive Streams - Reactive Streams Specification for the JVM

Command Line Parser - The best C# command line parser that brings standardized *nix getopt style, for .NET. Includes F# support

Mutiny - An Intuitive Event-Driven Reactive Programming Library for Java

crdt-event-fold - A Haskell library providing a garbage collected CRDT event accumulation datatype.

pushpin - A proxy server for adding push to your API, used at the core of Fastly's Fanout service

jsynchronous - Jsynchronous.js - Data synchronization for games and real-time web apps.

ServiceTalk - A networking framework that evolves with your application