FileToVox VS FunctionAnalyser

Compare FileToVox vs FunctionAnalyser and see what are their differences.

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FileToVox FunctionAnalyser
13 2
418 13
- -
3.5 0.0
6 months ago over 1 year ago
C# C#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FileToVox

Posts with mentions or reviews of FileToVox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-27.
  • How to figure where object is open so I can FILL it?
    1 project | /r/MagicaVoxel | 18 Dec 2022
    Have you tried this tool: https://github.com/Zarbuz/FileToVox? In one of the issues someone had holes in their voxel file and the maintainer suggested using PLY file to fix it
  • How to import a .obj with size bigger than 256?
    1 project | /r/MagicaVoxel | 14 Jun 2022
    I got it working using MeshToVox (thanks to Zarbuz on the magicavoxel discord for answering). You can choose the scale you need and the chunk size and it creates the vox model for you with the right scale and cut into multiple chunks already assembled :)
  • Can't upload files to FiletoVox GUI
    1 project | /r/VOXEL | 20 Apr 2022
    Just submit an issue here: https://github.com/Zarbuz/FileToVox/issues
  • Is there a way to voxelize 3D models with materials in Magicavoxel?
    1 project | /r/MagicaVoxel | 19 Apr 2022
    The FileToVox project exists, but it hasn't been reliable for me.
  • Hello, from the creek
    1 project | /r/MagicaVoxel | 16 Apr 2022
    Yes, I'm learning too. Here are the steps I used To generate a heightMap there are a lot of free tools like WorldPainter ..etc. For this work I used Heightmapper https://tangrams.github.io/heightmapper/ . You select your area and click export. Then resize the image since it's too big for MagicaVoxel. I've used paint for this. After that I converted the heightmap png image with FileToVoxGUI : https://github.com/Zarbuz/FileToVox/releases That's it you can now open generated .vox file in MagicaVoxel.
  • Scaling
    1 project | /r/MagicaVoxel | 26 Mar 2022
    If I were you, I’d try exporting your model as an OBJ to a traditional 3D app, scale its resolution there, export the result as an OBJ, then import that into MeshToVox. You might have to clean up unwanted voxels generated by MeshToVox, but that’ll get you closer to what you want.
  • How to 'voxelize' object
    1 project | /r/MagicaVoxel | 1 Mar 2022
    Go here and download the latest version of "MeshToVox.zip". The program is extremely easy to use, almost self-explanatory.
  • Help needed to create a huge model
    1 project | /r/MagicaVoxel | 9 Feb 2022
  • OBJ to VOXEL
    1 project | /r/VoxelGameDev | 1 Dec 2021
    Have you taken a look at FileToVox?
  • Converting OBJ files to voxel software workflow
    2 projects | /r/VoxelGameDev | 27 Jul 2021
    Check out https://github.com/Zarbuz/FileToVox. The author (zarbuz) is also on the Magicavoxel (non official) discord too: https://discord.gg/E3UB8p36

FunctionAnalyser

Posts with mentions or reviews of FunctionAnalyser. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-05.

What are some alternatives?

When comparing FileToVox and FunctionAnalyser you can also consider the following projects:

voxwriter - Blender addon to export to the MagicaVoxel .vox format

Minecraft-Console-Client - Lightweight console for Minecraft chat and automated scripts

nbt-studio - An up-to-date NBT viewer and editor with lots of new features

Colourful - 🎨 Open source .NET library for working with color spaces.

azure-functions-university - Repository with training material to learn all about Azure Functions <⚡>

Marching-Cubes-Terrain - Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler

environments - A set of language environments for Fission

functionanalyser - Analyses your functions and shows you some information about them

image-map - Converts image to maps for Minecraft Java and Bedrock

CsharpVoxReader - A generic C# reader for MagicaVoxel's vox file format