FidelityFX-FSR
Waifu2x-Extension-GUI
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FidelityFX-FSR | Waifu2x-Extension-GUI | |
---|---|---|
49 | 92 | |
1,998 | 12,005 | |
0.0% | - | |
0.0 | 8.2 | |
almost 2 years ago | 8 days ago | |
C | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FidelityFX-FSR
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Starfield’s missing Nvidia DLSS support has been added by a free mod
Also DLSS has pretty strict requirements in advertising, requiring nvidia logo & adverts on splash screens and give nvidia any rights to use your app in their own advertising. [0] It's certainly not "free". A completely night and day difference to FSR, which just uses MIT [1]
Lots of people online seem to believe both are "free", so the only reason why you wouldn't implement one is some back room deal. But in my experience, just getting everyone into the same room to sign off on things like that is hard.
[0] https://github.com/NVIDIA/DLSS/blob/main/LICENSE.txt
[1] https://github.com/GPUOpen-Effects/FidelityFX-FSR/blob/maste...
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Nixxes graphics programmer: "We have a relatively trivial wrapper around DLSS, FSR2, and XeSS. All three APIs are so similar nowadays, there's really no excuse."
"IT doesn't work that way. DLSS may be a click in some Unreal Games, but custom engines? Yeah, no. You need to modify the code to implement it, which is PROHIBITED by the license Nvidia has you accept when you accept their SDK terms: https://github.com/NVIDIA/DLSS/blob/main/LICENSE.txt DLSS is not FOSS (Free and Open Source) like FSR. For comparison, FSR's license that lets you do whatever the hell you need to get it functioning in the game or improve performance: https://github.com/GPUOpen-Effects/FidelityFX-FSR/blob/master/license.txt Blame Nvidia for devs not wanting to touch non-free code and enter a legal agreement where they may be litigated down the line...for implementing a technology that SELLS Nvidia GPUs. It's literally like me threatening to sue you for bringing customers to my business. Again, blame Nvidia. By the way, they are also the one that sold you the feature, so let them be the one to implement it. I keep hearing Nvidia is a "god tier software company" but can't implement DLSS on the driver side? Somehow I don't buy it, especially when they release game-ready drivers anyway. And before someone brings up the BS argument it needs game data, anyone can find those memory addresses to get to the engine or they can ask. Considering they are Nvidia, don't think any game dev will keep silent about it or how to interface with their game if there are driver issues. EDIT: Also just so you know, XeSS is also under a similarly stupid license as DLSS XeSS License: https://github.com/intel/xess/blob/main/licenses/LICENSE.pdf Keep in mind this nugget from Intel's license: "No reverse engineering, decompilation, or disassembly..." Only issue is that games need to be DECOMPILED when DEBUGGED! "
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Nvidia Video Super Resolution Comes to Firefox: How to Test
FSR 1.0 is a simpler, open source implementation, isn't it?
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Portal RTX (Remix) - underutilization on RDNA2 hardware
Same Unity release had also included FSR (which are open-source shaders: one, two)
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I'm a noob
It’s also only part of FSR. If the point your trying to make is that FSR is just fancy lanzcos, it’s not. You can see for yourself if you’re able to read C code: https://github.com/GPUOpen-Effects/FidelityFX-FSR
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Upscaling video using ML
I'd recommend using AMD's FSR1 instead for this. It's designed for games so it should run very fast and looks reasonably good (using Lanczos).
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OW2 Settings - High Quality Upsampling
High quality upsampling is a shader to upscale lower render scale images into your native display resolution, for the implementation see: https://github.com/GPUOpen-Effects/FidelityFX-FSR
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Anyone else see those ludicrous rtx 4090/4080 prices?
It goes one further too because FSR is open source so if you wanted (and knew what you were doing) you could go and look yourself https://github.com/GPUOpen-Effects/FidelityFX-FSR
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It's time to upscale FSR 2 even further: Meet FSR 2.1!
Here's a rather concise explanation. And again, the source is available.
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There is a CPU-bound problem with Tarkov since the wipe...
FSR source code is available on Github, so is much better documented FSR2.0.
Waifu2x-Extension-GUI
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Looking for ways to run AI GUI software via cloud gpu compute
The software in question is on Github called Waifu2x-Extension-GUI https://github.com/AaronFeng753/Waifu2x-Extension-GUI
- Is there any way to upscale local files permanently using Nvidia's RT VSR?
- Exporting Videos with RTX Video Super Resolution
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Can Stable Diffusion fix blurry photos like waifu 2x?
Waifu2x GUI
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The final shot upscaled to 4K
I used a program called Waifu2x-Extension-GUI. It’s fantastic for upscaling animation shows (and yes it supports video upscales too)! There are web-app versions out there with the same name, but the results I get from those are nowhere near as good. If anyone’s unable to download or figure it out, I’d be happy to upscale any images you want!
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Any good upscale softwares?
I heard topaz may be the best but you can try bsrt, video2x and waifu2x ext gui.
- For anyone who isn't already aware of it, Tiled VAE is a way to create giant (4k+) images in automatic1111 without any kind of visible seams or lots of complicated steps. Info in comments.
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Stable Diffusion makes trippy music videos
I do my upscaling with Waifu2x, specifically with this really well made GUI https://github.com/AaronFeng753/Waifu2x-Extension-GUI
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Tutorial para leer manga en español con calidad 4K (no es joda)
se descargan este archivo (Waifu2x-Extension-GUI).
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Is there a way to use the RTX 4090 to AI Upscale anime / movies / videos from their resolutions to 4K or greater?
4090 is very fast in this regard. It takes about 6 hours or so for a film that is 1.5 hours. The software is called Waifu2x Extension GUI by Aaron Feng. It's free to use, but you'll get a pop-up asking to donate. It gets constant updates, which is always a major plus. Here's the GitHub: https://github.com/AaronFeng753/Waifu2x-Extension-GUI I used the RealCugan AI Model since I found it yields the best results in terms of speed and quality. You can use RealESRGAN for Live works, but it will take significantly longer. Sidenote: You can use it on blurry pictures as well (Since videos are simply a series of frames/still images)
What are some alternatives?
FidelityFX-CAS - Contrast Adaptive Sharpening (CAS)
video2x - A lossless video/GIF/image upscaler achieved with waifu2x, Anime4K, SRMD and RealSR. Started in Hack the Valley II, 2018.
FSRCNN-TensorFlow - An implementation of the Fast Super-Resolution Convolutional Neural Network in TensorFlow with a focus on artifact mitigation
cupscale - Image Upscaling GUI based on ESRGAN
Magpie - An all-purpose window upscaler for Windows 10/11.
ESRGAN - ECCV18 Workshops - Enhanced SRGAN. Champion PIRM Challenge on Perceptual Super-Resolution. The training codes are in BasicSR.
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
realsr-ncnn-vulkan - RealSR super resolution implemented with ncnn library
mpc-hc - Media Player Classic
FidelityFX-CLI - FidelityFX CLI
waifu2x-caffe - waifu2xのCaffe版