Feliz
Ionic Framework
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Feliz | Ionic Framework | |
---|---|---|
20 | 129 | |
521 | 50,386 | |
- | 0.3% | |
6.1 | 9.9 | |
25 days ago | 2 days ago | |
F# | TypeScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Feliz
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Exploring a foreign F# codebase
NOTE: You can try this with the Feliz codebase, which is larger and has multiple .fsproj files. But as you will find out, the project structure is laid out just like we've seen here.
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What do people use for REST APIs and Web Development now?
Feliz to create react apps, the most mature option.
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F(#)ront-end Experience like Re-Frame (clojure(script))?
The Feliz DSL https://zaid-ajaj.github.io/Feliz/ looks fairly similar to Reagent or there's Fable.Lit https://fable.io/Fable.Lit/ which is more like jsx in that you write the html directly, adding active components via interpolated string mechanisms. There is a VS Code add in that gives you html+css syntax highlighting and auto complete inside your F# files.
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OCaml programmer with some noob F# ecosystem questions
Feliz is a DSL for React, and paired with Vite give a hot reload experience that's close to the same as JS/TS, even the React dev tools work fine. Nobody has a ready to go package/template up right now but there's little stopping you from creating a NextJS app.
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"redesign" of my Terminal.Gui.Elmish Project
It means it's similar to the Feliz DSL used to build React web apps: https://zaid-ajaj.github.io/Feliz/
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Exploring The F# Frontend Landscape
Feliz
- A fresh retake of the React API in Fable
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Minimalistic fluent api in C# to create complex reactive Avalonia applications
I'm curious to see how this goes, F# seems to excel at these type of DSL's (e.g. Feliz, a react DSL is a joy), a big part thanks to type inference and list comprehensions which are a game changer for that pesky conditional rendering.
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F# and WebAssembly
if you've ever used Feliz or Avalonia.FuncUI then this DSL will make you feel at home, it's less verbose than the original DSL and gives you basically the same benefits, in the case of Fun.Blazor is slightly less performant but it is a viable alternative
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Fable is a compiler that brings F# into the JavaScript ecosystem
Along with Fable highly recommend a look at Feliz. A joy to work with and its ViewEngine can also be separately used w/ Giraffe if you enjoy the syntax:
Ionic Framework
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Design Systems with Web Components
I was recently able to sit down with some of the core members of Ionic, who also created Stencil a toolchain for building Design Systems and Progressive Web Apps. We talked at great length how typically companies are approaching Ionic from a Design Team and need help building components. As a developer I wanted to talk about the Web Components that are used within the Design System first. There was a decent amount of surprise, so I thought I would break down what a Design System is and why it doesn't matter which end you start with, as long as you have both your Design and Development teams working together to build your Design System.
- Episode 23/49: RouterTestingHarness, Chrome DevTools 119 & 120
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Turning HTML, CSS, JS project into an app
Look into Ionic Framework https://ionicframework.com/ or Cordova. They might be overkill for what youโre trying to do, but they allow you to create cross-platform apps via html/css/js.
- What to choose for native mobile app?
- Episode 23/41: @defer, Application Builder, new equality check in Signals
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Getting Started with PayloadCMS & Vue JS
Ionic Framework UI Components are used to build a website and then a mobile application is built using Ionic Capacitor. Ionic UI components are not required but are used for UX. The vue js code presented here will work fine in a separate application.
- Episode 23/37: ISR in Angular, Cypress & Playwright
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Building a Game with Phaser
Welcome to Part Two of this four-part series on building a mobile game using open source technologies. We'll be using Phaser, along with Ionic, Capacitor, and Vue.
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Building a Mobile Game with Phaser and Ionic Vue: Part One
Turns out, it's easier than I expected! Thanks to Phaser, along with Ionic, Capacitor, and Vue, I was able to get a mobile game up and running on an iOS device working only a few hours here and there over two weeks.
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Ionic Vue tabs navigation broken
Ionic Vue tabs navigation when using with child views inside of tabs is broken. The problem is that navigation(routing) using the tabs should be non-linear, but Ionic Vue has an issue with preserving the history track for each of the tabs. The issue is described there. Is there a way to make a non-linear routing stack in Ionic Vue?
What are some alternatives?
fable-react - Fable bindings and helpers for React and React Native
Quasar Framework - Quasar Framework - Build high-performance VueJS user interfaces in record time
elmish - Elm-like abstractions for F# apps
Material UI - Ready-to-use foundational React components, free forever. It includes Material UI, which implements Google's Material Design.
Fable: F# |> BABEL - F# to JavaScript, TypeScript, Python, Rust and Dart Compiler
antd-mobile - Essential UI blocks for building mobile web apps.
Fable.Lit - Write Fable Elmish apps with Lit
Angular - Deliver web apps with confidence ๐
awesome-fable-react-native - An awesome list about to use Fable with ReactNative ๐งโโ๏ธ
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
Sutil - Lightweight front-end framework for F# / Fable. No dependencies.
capacitor-native-biometric