Fantasy-Map-Generator
makehuman
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Fantasy-Map-Generator | makehuman | |
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597 | 67 | |
4,246 | 1,139 | |
- | 1.8% | |
8.7 | 3.3 | |
10 days ago | 6 days ago | |
JavaScript | Python | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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Fantasy-Map-Generator
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CC0-licensed fantasy map brushes based on historical cartography
Adding to the other answers, there are also -besides Photoshop, Gimp, etc- specialized tools to draw fantasy maps. The site mentions Wonderdraft [0], but there are a bunch of others though not all of them support using external brushes.
Some other tools in this space may be Watabou's tools [1], Azgaar's tools [2], Inkarnate [3], Mapforge [4], or quite a few more which you can find links to in this list [5]. Again: you could use these brushes with some of these; not all support external brushes.
[0] https://www.wonderdraft.net/
[1] https://watabou.github.io/
[2] https://azgaar.github.io/Fantasy-Map-Generator/
[4] https://www.mapforge-software.com/
[5] https://www.mapforge-software.com/links-to-map-making-apps/
- How to make something likewise of This?
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Free online interactive map creators?
If you're looking for a world map, https://azgaar.github.io/Fantasy-Map-Generator/ is great.
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Cosmopoeia, a GIS-based world-generating tool
I'm working on a command line program, called Cosmopoeia, which can generate random fantasy worlds which can then be edited in GIS software. The idea was inspired by Azgaar's Fantasy Map Generator, so the results resemble maps created with that.
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Naming Convention - Inspiration help
I've been using Azgaar's Fantasy Map Generator to help with naming conventions. There's a culture set dropdown and I've been using the dark fantasy set. This has sets like "Romian" and "Elladan" with a Latin-like and Greco-like naming convention respectively, and were the basis for the idea of having an Ancient Elven culture. Does anyone know where I might be able to view just the name database for this generator? I'd rather this than having to refresh the map every 5 mins.
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What are the most clever and useful generators and tools you've seen?
Can't believe there's no link to https://azgaar.github.io/Fantasy-Map-Generator/ yet. It's an incredible tool with surprising depth and you can really lose yourself in generating and exploring worlds generated from scratch, their biomes, and the political relationships of nations and cultures.
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Enhancing the map with colored provinces and borders.
I've generated and exported map from https://azgaar.github.io/Fantasy-Map-Generator/ to serve as a board for my board game mockup. After several playtests I've thought I could pimp up the graphics of the game even further and started using the SD for generation of the elements. So far it goes well, I've learned a lot already, but now I have huge problem with the map element itself.
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AWE-SOME app
Thank you again for the software, coupled with Azgaar's Fantasy Map Generator, this is making my life so much easier.
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[Technical Update] New Electron App version
I have updated the Electron packages latest Chromium, that should fix a number of issues. If you use it, download an archive for your architecture below, unzip and run the executable file or the package:Windows x64 | MacOS arm64 | Linux arm64.
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Using worldpainter to port from Azgaar's Fantasy Map Generator to Minecraft
This site allows the genration of fairly detailed fantasy maps that are divided in small sections with different attributes.
makehuman
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Stability AI: Emad Mostaque resigned from his role as CEO
Human work is much more deterministic than AI as it encompasses a lot more constraints than what the task specified. If you take concept art creations, while the brief may be a few sentences, the artist knows to respect anatomy and perspective rules, as well as some common definitions (when the brief says ship, you know that it’s the ship concept approved last week). As an artist, I’ve used reference pictures, dolls, 3d renders and one of the most aspect these tools had was consistency. I don’t see Large Models be consistent without another models applying constraint to what they’re capable of producing, like rules defining correct anatomy and extracting data that defines a character. The fact is we do have tools like MakeHuman [0], Marvelous Designer [1], and others that let you generate ideas that are consistent in their flexibility.
I look at Copilot and it’s been the same for me. I’m either working on a huge codebase and most of the time, it means tweaking and refactoring, which is not something I trust a LLM with. Or it’s a greenfield project and I usually write only the necessary code for a task and boilerplate generation is not a thing for me. Coding for me is like sculpting and LLM-based solutions feel like trying to do with bricks attached to my feet. You can get something working if you’re patient enough, but it’s make more sense and it’s more enjoyable to just use your fingers.
- I’m using action figures to create 2D sprites for my game. Should I use a Green Screen or construction paper as a back drop, for when I take the pictures?
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Trying to install makehuman (tar.gz)
git clone https://github.com/makehumancommunity/makehuman.git
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Trying to get makehuman to work. I am at my wits end and need an ELI5
I am trying to get makehuman (http://www.makehumancommunity.org/) to run on my manjaro linux system, but so far I have not been able to get the viewport to display the 3d model like it should do - it's just black, or shows weird graphics glitches.
- How can i design my characters looks when i don't know how to draw?
- Printable "regular person" minis?
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per(ule)fect body
Dunno but you could do something similar in MakeHuman
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Make The Booba Great Again, CIG
What games really need to start doing is have one base body with a slider to transition seamlessly from masculine to feminine proportions, with controls to achieve a wide variety of bodies. MakeHuman does this, and makes a plugin for blender, and I keep wishing AAA games would take a hint and stop using completely seperate base models for "male" and "female".
- Character Creation games?
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Is it possible to achieve this/or a similar effect in blender?
For the full text of the legal statement regarding the assets, see LICENSE.ASSETS.md
What are some alternatives?
armoria-api - Heraldry generator API
AwesomeBump - AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. AB was made to be a new alternative to known gimp plugin called Insane Bump.
Armoria - Heraldry generator and editor
stylegan2-pytorch - Simplest working implementation of Stylegan2, state of the art generative adversarial network, in Pytorch. Enabling everyone to experience disentanglement
notion-auto-pull - Bash script to automatically download a notion workspace
mhx2-makehuman-exchange - Downstream fork of MHX2
mapgen4 - Mapgen4 procedural wilderness map generator
Celestia - Real-time 3D visualization of space.
Eigengrau-s-Essential-Establishment-Generator - A town generator that is suitable for out of the box play in any fantasy TTRPG setting.
purple-googlechat - A Google Chat protocol plugin for libpurple/Pidgin/bitlbee/whatever
obsidian-releases - Community plugins list, theme list, and releases of Obsidian.
basket - Notes and to-dos organizer