FTXUI
Vcpkg
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FTXUI | Vcpkg | |
---|---|---|
39 | 146 | |
6,094 | 21,439 | |
- | 2.2% | |
8.3 | 10.0 | |
6 days ago | 5 days ago | |
C++ | CMake | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FTXUI
- Functional Terminal User Interface
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C++ Game Utility Libraries: for Game Dev Rustaceans
GitHub repo: ArthurSonzogni/FTXUI
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Library for NES style terminal game.
Background: I want to make a NES Tetris) clone for the terminal, with full resolution, this is achievable through using this ▀ character, and defining back and foreground color. This would result in a 1x2 pixel and by making the game width 256x120 characters this would provide full resolution. I made some tests, creating my own encoding for the different sprites and optimizing everything, which resulted in very quick printing times, even with a normal terminal. Nearly fast enough for the full 60Hz that the NES has, when printing the whole screen. The fact that i don't need to reprint the background (except maybe a tetris), makes 60Hz a kinda realistic goal. My main concern is, that there could occur kind of a screen tearing effect, which i really want to avoid. AFAIK, ncurses has a way to print the whole "window" with a function call to avoid this issue, however I had a lot of issues when trying to use ncurses to print the entire background and figured, that there are better alternatives. I also tried FTXUI and whilst the experience of giving each "pixel" a fore- and background color was much better, i didn't quite find a way to refresh the screen like ncurses. (i think there is some kind of way with the ScreenInteractive class, but i didn't get that to work, and it seemed like there was not a way to color each pixel. with InteractiveScreen you can make your own components with the whole "text()" thing, but this isn't really what i need)
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Should I give up?
Try this library for console https://github.com/ArthurSonzogni/FTXUI
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Cross platform terminal UI?
Depends on which level of "UI" you want. Personally I like https://github.com/ArthurSonzogni/FTXUI , but if you want to do those old TUI things then probably the (n/pd)curses libraries.
- Function composition in modern C++
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What are some C++ projects with high quality code that I can read through?
I find openMVG very decent, FTXUI might be a good one and nlohmann's json library is also pretty nice. I don't really know of any project that strictly adheres to the core guidelines, except maybe for some of Jason Turner's (sample) projects.
- Owl: A toolkit for writing command-line user interfaces in Elixir
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I have made a physics simulator that replicates projectile motion with quadratic drag! Please feel free to download and compile it. Let me know of any bugs!
Okay stupid suggestion I know but I've recently been learning the FTX UI library which basically adds a little bit of UI programming to the terminal and it has canvas that lets you plot pixel by pixel.
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Text UI components like “ncurses”
No affiliation with any ponzi schemes https://github.com/ArthurSonzogni/FTXUI
Vcpkg
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Backdoor in upstream xz/liblzma leading to SSH server compromise
5.4.5 can be compromised
https://github.com/microsoft/vcpkg/issues/37197
- GitHub - microsoft/vcpkg: C++ Library Manager for Windows, Linux, and MacOS
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Dependencies Belong in Version Control
vcpkg may expire assets after 1.5 years, so achieve long-term reproducibility you will need to cache your dependencies.... Somewhere. Not sure what the expected solution is.
https://github.com/microsoft/vcpkg/pull/30546#issuecomment-1...
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My first Software Release using GitHub Release
There were various approaches recommended depending on our language and ecosystem. My classmates who developed using Node.js were recommended npm, and PyPI or poetry for Python. Since my program is written in C++, I was recommended to look into one of vcpkg or conan, but I ultimately did not use either package manager.
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Anyone else frustrated with Conan2?
Which dependencies are not in vcpkg? We can ask them to add it. It’s pretty easy just open an issue there https://github.com/microsoft/vcpkg/issues .
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How to install libraries for c++ on a Linux CentOS supercomputer where I'm not a sudoer
./vcpkg search netcdf gdal[netcdf] Enable NetCDF support minc 2.4.03#3 MINC - Medical Image NetCDF or MINC isn't netCDF minc[minc1] Support minc1 file format, requires NETCDF netcdf-c 4.8.1#2 A set of self-describing, machine-independent data formats that support th... netcdf-c[dap] Build with DAP remote access client support netcdf-c[hdf5] Build with HDF5 support netcdf-c[nczarr] Build with NCZarr cloud storage access support netcdf-c[nczarr-zip] Build with NCZarr ZIP support netcdf-c[netcdf-4] Build with netCDF-4 support netcdf-c[platform-default-features] Enable platform-dependent default features netcdf-c[tools] Build utilities netcdf-cxx4 4.3.1#4 a set of machine-independent data formats that support the creation, acces... The result may be outdated. Run `git pull` to get the latest results. If your port is not listed, please open an issue at and/or consider making a pull request. - https://github.com/Microsoft/vcpkg/issues
- Does anyone has a idea to read out dependencies out of c/cpp directories to create .sbom files?
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hypergrep: A new "fastest grep" to search directories recursively for a regex pattern
The hyperscan update to vcpkg seems to have happened from 5.4.0 to 5.4.2 in this commit on Apr 20.
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Configuring incomplete due to CMake Error(missing OpenCVConfig.cmake ProtobufConfig.cmake and TIFF etc.)
Dear Fictrac team, I am hoping to install Fictrac in our windows 11 x64 laptop (Visual Studio 2019, cMake 3.26.4). I followed the installation guideline on github page fictrac and used the latest vcpkg
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Why does Arch Linux have a vulkan-devel group, but does not package the LunarG Vulkan SDK?
This works fine if one wants to do stuff like clang main.cpp -lvulkan, or even find_package(Vulkan REQUIRED) in CMake, but it doesn't define VULKAN_SDK, and therefore doesn't work with vcpkg's Vulkan support, for instance. A fair bit of Vulkan development, tutorials, etc. assume that the entire SDK is installed, as-is.
What are some alternatives?
ncurses - snapshots of ncurses - see http://invisible-island.net/ncurses/ncurses.faq.html (no pull requests are accepted)
conan - Conan - The open-source C and C++ package manager
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
CPM.cmake - 📦 CMake's missing package manager. A small CMake script for setup-free, cross-platform, reproducible dependency management.
notcurses - blingful character graphics/TUI library. definitely not curses.
Boost.Program_options - Boost.org program_options module
rich - Rich is a Python library for rich text and beautiful formatting in the terminal.
vulkan - Haskell bindings for Vulkan
imtui - ImTui: Immediate Mode Text-based User Interface C++ Library
Ncurses - ncurses Git mirror
Turbo Vision - A modern port of Turbo Vision 2.0, the classical framework for text-based user interfaces. Now cross-platform and with Unicode support.
meson - The Meson Build System