FNA VS UWP Community Toolkit

Compare FNA vs UWP Community Toolkit and see what are their differences.

FNA

FNA - Accuracy-focused XNA4 reimplementation for open platforms (by FNA-XNA)

UWP Community Toolkit

The Windows Community Toolkit is a collection of helpers, extensions, and custom controls. It simplifies and demonstrates common developer tasks building .NET apps with UWP and the Windows App SDK / WinUI 3 for Windows 10 and Windows 11. The toolkit is part of the .NET Foundation. (by CommunityToolkit)
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FNA UWP Community Toolkit
86 20
2,509 5,764
0.9% 0.5%
8.5 5.0
6 days ago 3 months ago
C# C#
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FNA

Posts with mentions or reviews of FNA. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

UWP Community Toolkit

Posts with mentions or reviews of UWP Community Toolkit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-19.

What are some alternatives?

When comparing FNA and UWP Community Toolkit you can also consider the following projects:

MonoGame - One framework for creating powerful cross-platform games.

MahApps.Metro - A framework that allows developers to cobble together a better UI for their own WPF applications with minimal effort.

Battle-Cats-Save-File-Editor - Battle Cats Save File Editor made in C# that requires root/rooted emulator and a PC

ReactiveUI - An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable state away from your user interfaces, express the idea around a feature in one readable place and improve the testability of your application.

Stride Game Engine - Stride Game Engine (formerly Xenko)

AvalonEdit - The WPF-based text editor component used in SharpDevelop

Nez - Nez is a free 2D focused framework that works with MonoGame and FNA

ScintillaNET - A Windows Forms control, wrapper, and bindings for the Scintilla text editor.

FNA3D - FNA3D - 3D Graphics Library for FNA

Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET Foundation community project.

osu-framework - A game framework written with osu! in mind.

Gtk# - Gtk# is a Mono/.NET binding to the cross platform Gtk+ GUI toolkit and the foundation of most GUI apps built with Mono