FFMpegCore
MixedReality-WebRTC
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FFMpegCore | MixedReality-WebRTC | |
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3 | 6 | |
1,468 | 726 | |
- | - | |
5.0 | 3.1 | |
19 days ago | about 2 years ago | |
C# | C# | |
MIT License | MIT License |
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FFMpegCore
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Converting video with FFmpegCore
Working with multimedia is terra incognita for most of the developers since it's something that one rarely encounters while working with usual business applications. So when I was tasked to convert video for the project I'm currently working on I was expecting to deal with some sort of old poorly maintained C++ library. So FFmpegCore was a pleasant surprise since it enables working with .Net Core which is an area of my expertise.
MixedReality-WebRTC
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I'm Joining Rainway π
Hello, I'm Ben Greenier. You might know me from my WebRTC work at Microsoft, where I helped create and improve things like Mixer, browserd, early versions of winrtc, and MixedReality-WebRTC. I also had a chance to work on closed-source software directly with external engineering teams to solve all kinds of problems, though I primarily focused on those in the real-time media space. I chose to leave Microsoft in June 2021 to decompress after a challenging stint working on Microsoft Teams. I wanted to build some tech to help make creating games more approachable, and take some time to figure out what I wanted to do next. I also had the extreme privilege to be able to actually do that, so I did.
What are some alternatives?
FFMediaToolkit - FFMediaToolkit is a cross-platform video decoder/encoder library for .NET that uses FFmpeg native libraries. It supports video frames extraction, reading stream metadata and creating videos from bitmaps in any format supported by FFmpeg.
FFmpeg - Mirror of https://git.ffmpeg.org/ffmpeg.git
Xabe.FFmpeg - .NET Standard wrapper for FFmpeg. It allows to process media without know how FFmpeg works, and can be used to pass customized arguments to FFmpeg from dotnet core application.
winrtc - The WinRTC project hosts everything needed to build apps with interoperable real time communications for modern Windows. It brings the power of WebRTC to modern Windows apps written in C#, C++ and VB. WinRTC enables real-time voice calling, video chat and data functionality (file transfer etc.) with web browsers via WebRTC.
vmaf-gui - A GUI built using C# to make Netflix's VMAF easier to use
Flyleaf - Media Player .NET Library for WinUI 3/ WPF/WinForms (based on FFmpeg/DirectX)
Unity-iOS-Android-SecretManager-Sample - EncryptedSharedPreferences γγγ³ Keychain Services γ Unity γγε©η¨γγ Unity γ΅γ³γγ«γγγΈγ§γ―γ
YoloDetectionHoloLens-Unity - Object detection on the HoloLens through streaming PV camera frames to a companion PC, processing those using a YOLO framework, and returning the bounding box data which is rendered using Unity.
Lasp - Low-latency Audio Signal Processing plugin for Unity
NotEnoughAV1Encodes - GUI for AV1 (aomenc, rav1e & svt-av1)
HoloLens2-Machine-Learning - Using deep learning models for image classification directly on the HoloLens 2.
UnityNativeScripting - Unity Scripting in C++