FFMpegCore
Codemasters.F1_2020
Our great sponsors
FFMpegCore | Codemasters.F1_2020 | |
---|---|---|
3 | 1 | |
1,468 | 15 | |
- | - | |
5.0 | 0.0 | |
24 days ago | over 1 year ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FFMpegCore
- Video Compression In C#
-
Visual Basic Home Server Application
For getting info about the files, Im cribbing from a dll called FFMpegCore- https://github.com/rosenbjerg/FFMpegCore , its a wrapper around FFmpeg (so you need put a copy of ffmpeg & ffprobe) in your output folder so that works correctly
-
Converting video with FFmpegCore
Working with multimedia is terra incognita for most of the developers since it's something that one rarely encounters while working with usual business applications. So when I was tasked to convert video for the project I'm currently working on I was expecting to deal with some sort of old poorly maintained C++ library. So FFmpegCore was a pleasant surprise since it enables working with .Net Core which is an area of my expertise.
Codemasters.F1_2020
-
F1 2020 Telemetry in Java
Or create your application in C# and use an existing library https://github.com/TimHanewich/Codemasters.F1_2020
What are some alternatives?
FFMediaToolkit - FFMediaToolkit is a cross-platform video decoder/encoder library for .NET that uses FFmpeg native libraries. It supports video frames extraction, reading stream metadata and creating videos from bitmaps in any format supported by FFmpeg.
f1-2021-udp - UDP telemetry parser for the Codemasters F1 2021 game
MixedReality-WebRTC - MixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience
Mirror - #1 Open Source Unity Networking Library
FFmpeg - Mirror of https://git.ffmpeg.org/ffmpeg.git
SimFeedback-AC-Servo - SimFeedback AC Servo Version - Virtual Racing Motion Simulator
Xabe.FFmpeg - .NET Standard wrapper for FFmpeg. It allows to process media without know how FFmpeg works, and can be used to pass customized arguments to FFmpeg from dotnet core application.
RaceControl - Race Control is a standalone, open source F1TV client for Windows, written in C# on the .NET platform.
vmaf-gui - A GUI built using C# to make Netflix's VMAF easier to use
Depressurizer - A Steam library categorizing tool.
Flyleaf - Media Player .NET Library for WinUI 3/ WPF/WinForms (based on FFmpeg/DirectX)
SimHub-SF1000-UDP - A SimHub plugin that provides more games support for Thrustmasterâ„¢ SF1000 wheel