Expo-Crossy-Road
react-native-gcanvas
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Expo-Crossy-Road | react-native-gcanvas | |
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2 | 2 | |
964 | 196 | |
- | - | |
10.0 | 7.0 | |
over 1 year ago | 4 months ago | |
JavaScript | JavaScript | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Expo-Crossy-Road
- Need Help trying to port this Crossy Roads clone to Unity - Is it even possible?
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build mobile games using react native
Check out this Crossy Road clone by Evan Bacon: https://github.com/EvanBacon/Expo-Crossy-Road
react-native-gcanvas
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Is anyone using react-native-gcanvas in production?
Hi. A comment here pointed me towards this library recently. It looks like alibaba re-created the javascript canvas for use on many platforms. It looks like it was forked when they dropped explicit support for react-native.
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Should I go with IOS Native or React Native is capable?
That said, this library looks pretty decent: https://github.com/flyskywhy/react-native-gcanvas
What are some alternatives?
hongkong-minibus-arrival-app - Hong Kong Minibus Arrival App (香港小巴到站時間App)
WebGL-Fluid-Simulation - Play with fluids in your browser (works even on mobile)
compass-react-native-expo - A simple compass app built with expo & react-native. Non-expo version - https://github.com/rahulhaque/compass-react-native
Godot-3-2D-CRT-Shader - A 2D shader for Godot 3 simulating a CRT
Reminder-App - A simple Reminder App.
THREE.MeshLine - Mesh replacement for THREE.Line
TimeLy - A TImeTable App for being timely to your classes.
ux-dx - The core for UX Components and UX Animate
girdle - A Wordle knockoff for people who like circles
GoGL - OpenGL Engine/Tool built in Golang
rock-paper-scissors-3d - The classic game of rock, paper, scissors in 3D!
VL.Fuse - A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.