Entitas VS unity-astar

Compare Entitas vs unity-astar and see what are their differences.

Entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity (by sschmid)

unity-astar

A Star (A*) algorithm in C# focused on performance and setup for Unity (by idbrii)
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Entitas unity-astar
4 1
6,887 2
- -
0.0 0.0
4 months ago about 3 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Entitas

Posts with mentions or reviews of Entitas. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-30.

unity-astar

Posts with mentions or reviews of unity-astar. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Entitas and unity-astar you can also consider the following projects:

Svelto.ECS - Svelto ECS C# Entity Component System

ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

ecs - LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity

UniRx - Reactive Extensions for Unity

Zenject - Dependency Injection Framework for Unity3D

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

AStar - High performance A* pathfinding in C#

gdnative - Rust bindings for Godot 3

ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

MediaPipeUnityPlugin - Unity plugin to run MediaPipe

MasterMemory - Embedded Typed Readonly In-Memory Document Database for .NET and Unity.