Entitas
MediaPipeUnityPlugin
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Entitas | MediaPipeUnityPlugin | |
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4 | 7 | |
6,887 | 1,591 | |
- | - | |
0.0 | 8.9 | |
4 months ago | 16 days ago | |
C# | C# | |
MIT License | MIT License |
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Entitas
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Entitas VS Friflo.Json.Fliox - a user suggested alternative
2 projects | 30 Jan 2024
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High performance ECS framework for C# without Unity?
Github documentation for entitias looks like it is still good https://github.com/sschmid/Entitas-CSharp/wiki
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Guides and tips for making a game engine in C#
For examples I usually turn to GitHub. It has numerous C# game engines. However, I find it easier to figure out implementations myself and use other engines only for API inspiration. There are also several C# ECS such as Entitas and DefaultECS that you can use if you do not want to create you own.
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Godot or Unity ? newbie 2D gamedev
- Entitas
MediaPipeUnityPlugin
- any hand detect api or plugin that I can use in arfoundation?
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Unity Visual Scripting and Hand Tracking
Look into Playmaker and Mediapipe.
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MediaPipe in Unity
You should really specify where you got stuck. In any event, there are compiled packages here https://github.com/homuler/MediaPipeUnityPlugin/releases YMMV.
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Been working on a VTuber App
This person has ported the majority of the C++ API to Unity's C#, Github link here. Assuming they've ported it one-to-one, you'd be using the same API I use, just in C# (I've not tried it though)
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When I call it "AR Experience"?
Also, there is a MedeaPipeUnityPlugin.
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Open map with gaze tracking for someone with paralysis
There are only a few libraries that come to mind but take a bit of work to get started. MediaPipe Unity Plugin has eye tracking with a whole lot of types of tracking(head, hands, body). OpenSeeFace has models that do head and eye tracking. This repo uses Unity's neural net inference library, Barracuda, to run a MediaPipe iris landmark model (I haven't personally tested this library). Not sure how to translate eye landmarks to the position a player is looking at in a screen though. Hopefully this list of libraries gets you on the right path!
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3D Realtime Pose Detection with MediaPipe and Unity3D.
Checkout https://github.com/homuler/MediaPipeUnityPlugin
What are some alternatives?
Svelto.ECS - Svelto ECS C# Entity Component System
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
ecs - LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
Zenject - Dependency Injection Framework for Unity3D
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
lively - Free and open-source software that allows users to set animated desktop wallpapers and screensavers powered by WinUI 3.
gdnative - Rust bindings for Godot 3
VRigUnity - VRM hand tracking using mediapipe
unity-astar - A Star (A*) algorithm in C# focused on performance and setup for Unity
FaceMeshBarracuda - Lightweight facial capture package for Unity