- MediaPipeUnityPlugin VS AssetStudio
- MediaPipeUnityPlugin VS ILSpy
- MediaPipeUnityPlugin VS Entitas
- MediaPipeUnityPlugin VS ml-agents
- MediaPipeUnityPlugin VS lively
- MediaPipeUnityPlugin VS VRigUnity
- MediaPipeUnityPlugin VS FaceMeshBarracuda
- MediaPipeUnityPlugin VS OpenSeeFace
- MediaPipeUnityPlugin VS IrisBarracuda
MediaPipeUnityPlugin Alternatives
Similar projects and alternatives to MediaPipeUnityPlugin
-
OpenSeeFace
Robust realtime face and facial landmark tracking on CPU with Unity integration
-
AssetStudio
Discontinued AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
-
ILSpy
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
-
Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
-
FaceMeshBarracuda
Lightweight facial capture package for Unity
-
ml-agents
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
-
lively
Free and open-source software that allows users to set animated desktop wallpapers and screensavers powered by WinUI 3.
-
WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
-
-
IrisBarracuda
MediaPipe iris landmark model for Unity Barracuda
MediaPipeUnityPlugin reviews and mentions
-
Been working on a VTuber App
This person has ported the majority of the C++ API to Unity's C#, Github link here. Assuming they've ported it one-to-one, you'd be using the same API I use, just in C# (I've not tried it though)
-
Open map with gaze tracking for someone with paralysis
There are only a few libraries that come to mind but take a bit of work to get started. MediaPipe Unity Plugin has eye tracking with a whole lot of types of tracking(head, hands, body). OpenSeeFace has models that do head and eye tracking. This repo uses Unity's neural net inference library, Barracuda, to run a MediaPipe iris landmark model (I haven't personally tested this library). Not sure how to translate eye landmarks to the position a player is looking at in a screen though. Hopefully this list of libraries gets you on the right path!
Stats
homuler/MediaPipeUnityPlugin is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of MediaPipeUnityPlugin is C#.