ESP32-OpenCV-Projects
OpenCV applications for ESP32 (by 0015)
Unity_Projects
That Project's Source Code (by 0015)
Our great sponsors
ESP32-OpenCV-Projects | Unity_Projects | |
---|---|---|
1 | 4 | |
40 | 85 | |
- | - | |
10.0 | 1.8 | |
almost 2 years ago | about 2 years ago | |
C | C | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ESP32-OpenCV-Projects
Posts with mentions or reviews of ESP32-OpenCV-Projects.
We have used some of these posts to build our list of alternatives
and similar projects.
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OpenCV Application [Running OpenCV on ESP32]
I was able to confirm that ESP32 works properly using the basic functions of OpenCV. I'd like to share the OpenCV application I made for ESP32. It's RGB Pixel Detector & drawing Histogram. In the image obtained from the camera, the center RGB pixel information is displayed, and the histogram of the entire image is displayed. For more information here, https://github.com/0015/ESP32-OpenCV-Projects
Unity_Projects
Posts with mentions or reviews of Unity_Projects.
We have used some of these posts to build our list of alternatives
and similar projects.
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In the previous project, I was able to represent the position in the x-z coordinate plane. This time I was able to add information about the rotation to indicate where the user is heading. The IMU module added here used BNO055.
Project Github: https://github.com/0015/Unity_Projects
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Interactive Particles Responsive Made With ESP32 + INMP441 & Unity
What I made was an ESP32 and an I2s Mems microphone that allowed me to apply some force to the particles in Unity. You can find more details on my channel. https://youtu.be/lRj01J-cxew Also, this project source code is on my Github. https://github.com/0015/Unity_Projects
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[Unity + Hardware(ESP32)] Interactive Particles
I tried to apply a force to the particles using the ESP32 and a microphone. You can find more details here. The source code is here.
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I tried to make fishing content in Nintendo's Labo series. I made a controller using hardware(ESP32 + MPU6050) and made a simple game with Unity.
Dev Story: Here Controller Source Code: Here
What are some alternatives?
When comparing ESP32-OpenCV-Projects and Unity_Projects you can also consider the following projects:
ESP32-OV5640-AF - Library for ESP32 to use OV5640's autofocus function
xLua - xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
bouncy - Game for Godot demonstrating OpenCV calls through GDNative
GameNetworkingResources - A Curated List of Multiplayer Game Network Programming Resources
ESP32Berry - ESP32Berry Project