Docker-OSX

Run macOS VM in a Docker! Run near native OSX-KVM in Docker! X11 Forwarding! CI/CD for OS X Security Research! Docker mac Containers. (by sickcodes)

Docker-OSX Alternatives

Similar projects and alternatives to Docker-OSX

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better Docker-OSX alternative or higher similarity.

Docker-OSX reviews and mentions

Posts with mentions or reviews of Docker-OSX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-10.
  • GitHub Actions as a time-sharing supercomputer
    4 projects | news.ycombinator.com | 10 Jan 2024
    Running macOS legally requires real mac servers and a bespoke storage solution: https://www.datacenterdynamics.com/en/analysis/not-just-stac...

    A self-hosted macOS runner will be more economical in the long-run, if you have a spot you can hook it up at, or if you're fine doing things less than legally, you can use https://github.com/sickcodes/Docker-OSX.

  • macOS Containers v0.0.1
    24 projects | news.ycombinator.com | 26 Sep 2023
    > What's the licensing situation on this?

    1. This project didn't take explicit permission from Apple to redistribute binaries

    2. There are multiple jurisdictions where you don't need to explicitly have such permission, it is implied by law

    3. Usage of this software implies you already have macOS system. I'm not a lawyer, but it looks to be covered by section 3 of macOS EULA.

    4. There are existing precedents of redistribution of macOS binaries for multiple years aready:

    - https://github.com/cirruslabs/macos-image-templates/pkgs/con...

    - https://hub.docker.com/r/sickcodes/docker-osx

    - https://app.vagrantup.com/jhcook/boxes/macos-sierra

    And so on.

  • Android Dev account terminated after 12 years for violating “Stalkerware policy”
    2 projects | news.ycombinator.com | 22 Aug 2023
    Google is “friendlier”, because they run some automated scans on the apk and you’re good. Apple has humans run your app to confirm it does what you claim, as well as a battery of automated scans and since they are using the app I’d imagine they look at network traffic as much as possible. I know iOS isn’t shielded from malicious apps, but there’s malware and viruses all over the play store. That’s because it’s free and “friendlier”.

    > At Apple things have gotten way worse. Trying to automate release building is practically impossible and will require hours or CI pipeline debugging with error messages that don't mean what they say.

    This isn’t Apple’s fault… every build system sucks up a decent amount of time during initial setup. You can cut down massive amounts of time between iterations by adding some common optimizations:

    1. Cache artifacts when that step or job succeeds, so if a subsequent step/job fails, you can adjust it and start up where you left off, using the caches artifact to restore the workspace state. This complicates debugging efforts and I personally don’t do any optimization until the pipeline is reliably green each time. I just deal with slow builds and switch to other stuff or work ahead while they run.

    2. Fail fast. The CI run should bail out if any critical steps don’t pass, so anything further down doesn’t run for no reason, burning compute time and delaying queued jobs waiting for a runner. While developing the pipeline, watch the logs and when you see something you don’t like, slap the cancel button, or collect a couple things you need to change and iterate with passes with 2-3 changes.

    3. Use adequately spec’s hardware. Xcode is resource heavy and compiles need plenty of memory and cpu cores. Play around with what is a good compromise between power and cost. See if your project builds faster with more cpu cores, or faster cpu cores, etc.

    > At least Googles process is quite simple and can be dockerized.

    One man’s simple is another man’s “practically impossible”. Simple comes from familiarity and confidence. Anyway, you can totally run your builds in docker if you want to, and many do, but I’d personally not introduce more complexity until you have your pipelines running the slow way with the least amount of mental modeling to do. Once you know it all works, then have a go at running the build you know is good, inside a docker container (which in this case is just packing up kvm/qemu/libvirt to facilitate the running of a vm back on the host, but it means you can run mac containers on Linux runners, which will be much cheaper than Mac runners since those are usually Mac hardware)

    https://github.com/sickcodes/Docker-OSX

    > Also why do I have to pay Apple $125 a year when it costs $100 in the US? The exchange rate from CHF to USD should be in my favor.

    Couple theories. 1. They have additional processing or tax expenses when dealing with your currency which they aren’t going to eat the cost of. 2. The higher price could be to deter abuse if for some reason there is an abnormal amount originating from accounts who pay with that currency.

  • Lima: A nice way to run Linux VMs on Mac
    18 projects | news.ycombinator.com | 10 Jul 2023
    You can use qemu/libvirt/kvm on any Linux host to run macOS pretty easily these days[1]. I run Ventura on unraid with nvidea gpu passthrough and it’s been fairly painless.

    You can also run macOS in docker, but it’s ultimately running through qemu/kvm as well[2]

    1. https://github.com/kholia/OSX-KVM

    2. https://github.com/sickcodes/Docker-OSX

  • Releasing Wolf: Stream virtual desktops and games in Docker
    3 projects | /r/homelab | 18 Jun 2023
    We are able to play Windows videogames using Steam Proton but that's not really the primary goal of Wolf which is to allow multiple concurrent sessions from a single machine. You can run any kind of Docker container, for example there are people playing right now with a full OSX installation in Docker.
  • Worth it to buy a MacBook for flutter development when I have a high end Windows laptop?
    2 projects | /r/FlutterDev | 8 Jun 2023
  • My sad and painful hackintosh journey
    4 projects | /r/hackintosh | 6 Jun 2023
    This all started around 6 months ago, when I really looked into macos, I used to be part of the group that stays happy with their cute little linux install and customised the hell out of it. Then one day, I decided out of nowhere that I'm gonna somehow install macos. With an 8th gen i3 acer laptop with integrated graphics, that didn't seem way out of the question, sadly the laptop wasn't well known at the time, nor did it have extra slots for other drives, so it was just me and my linux drive, that's when I came across the MacOS docker project. With a lot, lot of troubleshooting, I could get it running - for 10 minutes, when it crashed, it obviously wasn't made for my system to handle on a VM.
  • Mac VMs with GUI for ui-tests
    2 projects | /r/devops | 16 May 2023
    Haven't used it much, but maybe https://github.com/sickcodes/Docker-OSX?
  • Chocolate, an opensource alternative to Plex
    6 projects | /r/selfhosted | 15 Apr 2023
    This is what you want, forget Proxmox. This is simple to set up and will give you the dev environment you need I believe. https://github.com/sickcodes/Docker-OSX
  • WebKit Features in Safari 16.4
    2 projects | /r/webdev | 27 Mar 2023
    An ok, no great, but ok, solution: https://github.com/sickcodes/Docker-OSX
  • A note from our sponsor - SaaSHub
    www.saashub.com | 28 Mar 2024
    SaaSHub helps you find the best software and product alternatives Learn more →

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Basic Docker-OSX repo stats
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