DirectXTK12 VS Xbox-GDK-Samples

Compare DirectXTK12 vs Xbox-GDK-Samples and see what are their differences.

DirectXTK12

The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++ (by microsoft)

Xbox-GDK-Samples

Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK. (by microsoft)
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DirectXTK12 Xbox-GDK-Samples
6 1
1,396 208
1.1% 1.9%
7.8 4.2
4 days ago 22 days ago
C++ C++
MIT License MIT License
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DirectXTK12

Posts with mentions or reviews of DirectXTK12. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-30.

Xbox-GDK-Samples

Posts with mentions or reviews of Xbox-GDK-Samples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-30.
  • Learning DirectX 12 in 2023
    13 projects | dev.to | 30 Jan 2023
    The DXTK also has a great tutorial series on creating a game loop that breaks down the DX12 pipeline through the process. They also have a repo with Xbox game SDK samples (not games — but features you’d use in games like gamepad input).

What are some alternatives?

When comparing DirectXTK12 and Xbox-GDK-Samples you can also consider the following projects:

DirectXTex - DirectXTex texture processing library

D3D12MemoryAllocator - Easy to integrate memory allocation library for Direct3D 12

DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

DirectXMath - DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps

ShaderGlass - Overlay for running GPU shaders on top of Windows desktop

directx12-seed - ✖🌱 A DirectX 12 starter repo that you could use to get the ball rolling.

FX11 - Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

Cauldron - A simple framework for rapid prototyping on Vulkan or Direct3D 12

DirectX-Headers - Official DirectX headers available under an open source license

DirectX-Graphics-Samples - This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.