DirectXTK12 VS The-Forge

Compare DirectXTK12 vs The-Forge and see what are their differences.

DirectXTK12

The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++ (by microsoft)

The-Forge

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2 (by ConfettiFX)
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DirectXTK12 The-Forge
6 34
1,396 4,432
1.1% 2.8%
7.8 6.9
5 days ago 20 days ago
C++ C++
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DirectXTK12

Posts with mentions or reviews of DirectXTK12. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-30.

The-Forge

Posts with mentions or reviews of The-Forge. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

What are some alternatives?

When comparing DirectXTK12 and The-Forge you can also consider the following projects:

DirectXTex - DirectXTex texture processing library

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

ShaderGlass - Overlay for running GPU shaders on top of Windows desktop

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

FX11 - Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.

Veldrid - A low-level, portable graphics library for .NET.

DirectX-Headers - Official DirectX headers available under an open source license

VulkanSceneGraph - Vulkan & C++17 based Scene Graph Project

FFmpegInteropX - FFmpeg decoding library for Windows 10 UWP and WinUI 3 Apps

ImGui.NET - An ImGui wrapper for .NET.