DirectXTK12 VS ShaderGlass

Compare DirectXTK12 vs ShaderGlass and see what are their differences.

DirectXTK12

The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++ (by microsoft)
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DirectXTK12 ShaderGlass
6 27
1,396 818
1.1% -
7.8 6.6
5 days ago 9 months ago
C++ C++
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DirectXTK12

Posts with mentions or reviews of DirectXTK12. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-30.

ShaderGlass

Posts with mentions or reviews of ShaderGlass. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-04.

What are some alternatives?

When comparing DirectXTK12 and ShaderGlass you can also consider the following projects:

DirectXTex - DirectXTex texture processing library

Magpie - An all-purpose window upscaler for Windows 10/11.

DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

REminiCRT - Flashback with CRT emulation shader

FX11 - Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

goverlay - DirectX hook and game overlay solution for Electron, Qt and CEF, just like discord/steam game overlay,inject any app to overlay in your game

DirectX-Headers - Official DirectX headers available under an open source license

GOESP - Cross-platform streamproof ESP hack for Counter-Strike: Global Offensive, written in modern C++. Rendering and GUI powered by Dear ImGui + FreeType.

FFmpegInteropX - FFmpeg decoding library for Windows 10 UWP and WinUI 3 Apps

common-shaders - Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.