DirectXTK12 VS DirectX-Headers

Compare DirectXTK12 vs DirectX-Headers and see what are their differences.

DirectXTK12

The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++ (by microsoft)

DirectX-Headers

Official DirectX headers available under an open source license (by microsoft)
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DirectXTK12 DirectX-Headers
6 6
1,396 512
1.1% 2.3%
7.8 6.4
6 days ago 22 days ago
C++ C
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DirectXTK12

Posts with mentions or reviews of DirectXTK12. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-30.

DirectX-Headers

Posts with mentions or reviews of DirectX-Headers. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-30.

What are some alternatives?

When comparing DirectXTK12 and DirectX-Headers you can also consider the following projects:

DirectXTex - DirectXTex texture processing library

dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2

ShaderGlass - Overlay for running GPU shaders on top of Windows desktop

doslinux - Run Linux programs on DOS

FX11 - Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

MinimalDx12DrawText - Minimal code for rendering text in Dx12 in C++

FFmpegInteropX - FFmpeg decoding library for Windows 10 UWP and WinUI 3 Apps

zig-gamedev - Main monorepo for @zig-gamedev libs and example applications