DirectXTK12
DirectX-Headers
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DirectXTK12 | DirectX-Headers | |
---|---|---|
6 | 6 | |
1,396 | 512 | |
1.1% | 2.3% | |
7.8 | 6.4 | |
6 days ago | 22 days ago | |
C++ | C | |
MIT License | MIT License |
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DirectXTK12
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Learning DirectX 12 in 2023
DirectXTK 12 (includes SimpleMath and other goodies)
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Reject support, return to Stack Overflow. - Microsoft
Looks like that's from https://github.com/microsoft/DirectXTK12, an open-source DX12 tool kit
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How do I create a terrain with DirectX 8?
For example: https://github.com/microsoft/DirectXTK12
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How to handle multithreading in concept.
or https://github.com/microsoft/DirectXTK12/wiki/Getting-Started
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Where can I learn directx 12 from?
DirectX Tool Kit for DirectX 12
- DirectX 12 Helper libraries?
DirectX-Headers
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Microsoft's upscaling technology
I think there was speculation that people were drawing a line between "well, nvidia's stuff is using deep learning, and MS have DirectML (machine learning) as part of directx, so..." but nothing ever came of it. I certainly don't think anything was announced otherwise you'd be able to find it over on places like the DX team blog and other developers would be talking about it.
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Where can I learn directx 12 from?
DirectX Developer Blog
- DirectX 12 Helper libraries?
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Will MS Direct Storage need PCIe 4.0 NVMes?
Released and actually adopted by developers, and then seeing a benefit in games. I'd love to see it patched into existing games but I'm not counting on seeing it in a big way for PC soon. I don't think it's been mentioned in the notes for upcoming versions of windows or the DX blog after the announcement, although it wouldn't be at all surprising if they've got private channels to some developers
- Official DirectX headers available under an open source license
- Microsoft released their official DirectX-Headers under an open source license?!
What are some alternatives?
DirectXTex - DirectXTex texture processing library
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2
ShaderGlass - Overlay for running GPU shaders on top of Windows desktop
doslinux - Run Linux programs on DOS
FX11 - Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
DiligentEngine - A modern cross-platform low-level graphics library and rendering framework
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
MinimalDx12DrawText - Minimal code for rendering text in Dx12 in C++
FFmpegInteropX - FFmpeg decoding library for Windows 10 UWP and WinUI 3 Apps
zig-gamedev - Main monorepo for @zig-gamedev libs and example applications