DiligentEngine
Stroika
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DiligentEngine | Stroika | |
---|---|---|
24 | 12 | |
3,310 | 95 | |
1.9% | - | |
9.4 | 8.4 | |
1 day ago | 5 days ago | |
Batchfile | C++ | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DiligentEngine
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We Are Doomed: A pessimistic point of view of "modern software engineering"
Neither Apple nor Microsoft want any usable multiplatform graphics API. For this reason, none of them delivers such a thing.
If you want a multiplatform graphics API, you should use a library which implements such API on top of these native OS-specific APIs.
I have good experience with that one: http://diligentgraphics.com/diligent-engine/ I’ve used it couple times on Windows with D3D12 backend, and on Linux with GLES 3.1 backend.
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The Ultimate Cross-Platform Rendering Engine?
Diligent Engine: They say their engine is the successor of bgfx, but I'm not rly into that topic.
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Collecting the best C++ practices
Diligent Engine. A Modern Cross-Platform Low-Level 3D Graphics Library and Rendering Framework Tweet.
- Diligent Engine 2.5.3 is out: path tracing tutorials, render state cache, hot shader reload and more
- Good repos for beginners to browse that follow best modern C++ practices (including testing, static analysis etc...)
- Check out a new path tracing tutorial in Diligent Engine that shows how to use a render state packager to build pipeline states off-line and pack them into archive so that they can be loaded fast at run time.
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Improving my CPP skills
Read other people's code (I recommend modern small to medium sized github projects, because large ones can be overwhelming) or else you will forever stay in your bubble of how things are done. For example, I had learned a thing or two by using (and code browsing) diligent engine's source.
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What is a good absolutely minimalist game/rendering engine?
Diligent Engine
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A Rant on Developers
I'm not speaking out of my ass, either, I have very actively followed low-level development being done towards open-source engines such as Diligent and Wicked. I personally am a contributor to the latter engine, as well. It is baffling to me that independent developers don't support this platform.
- Diligent Engine v2.5.2 is out: Render State Notation, State Object Serialization, Off-line packager tool and more
Stroika
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Collecting the best C++ practices
Stroika is a modern, portable, thread-savvy, C++ application framework. It makes writing high performance C++ applications easier by providing safe, flexible, modular building blocks.
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What is the best option to do networking in c++?
I suggest looking at - an open-source project of mine.
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Stroika - an open-source, modern, portable, thread-savvy, C++ application framework – is released
Did you read ? I think this maybe the key to understanding my approach to performance. If you read that and agree with it, you may change your tune. If you read it and disagree, then I certainly can understand your not liking the rest of what you find about Stroika performance.
- Stroika: A modern, thread-savvy, C++ application framework, released
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Good repos for beginners to browse that follow best modern C++ practices (including testing, static analysis etc...)
I recommend a project I work on: https://github.com/SophistSolutions/Stroika
- Stroika C++ application framework version 2.1 released
What are some alternatives?
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
yyjson - The fastest JSON library in C
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
TreeFrog Framework - TreeFrog Framework : High-speed C++ MVC Framework for Web Application
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Oat++ - 🌱Light and powerful C++ web framework for highly scalable and resource-efficient web application. It's zero-dependency and easy-portable.
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
QxOrm - QxOrm library - C++ Qt ORM (Object Relational Mapping) and ODM (Object Document Mapper) library - Official repository
LLGL - Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
ModernCppStarter - 🚀 Kick-start your C++! A template for modern C++ projects using CMake, CI, code coverage, clang-format, reproducible dependency management and much more.
raylib - A simple and easy-to-use library to enjoy videogames programming
CppSerialization - Performance comparison of the most popular C++ serialization protocols such as Cap'n'Proto, FastBinaryEncoding, Flatbuffers, Protobuf, JSON