DikuMUD3 VS ennui

Compare DikuMUD3 vs ennui and see what are their differences.

ennui

A new MUD engine written entirely in Rust. Inspired by dikumud (by pmengelbert)
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DikuMUD3 ennui
10 3
181 14
- -
8.1 0.0
4 months ago over 1 year ago
C++ Rust
GNU Lesser General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DikuMUD3

Posts with mentions or reviews of DikuMUD3. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-01.

ennui

Posts with mentions or reviews of ennui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-07.
  • What's the best open-source room data set out there?
    2 projects | /r/MUD | 7 Mar 2021
    Simplicity of file format is also a factor (e.g. Ennui has its world in very neat yaml files), but not that important.
  • Interest Check Mud Engine In Rust
    1 project | /r/MUD | 17 Feb 2021
    >git clone https://github.com/pmengelbert/ennui Cloning into 'ennui'... remote: Enumerating objects: 79, done. remote: Counting objects: 100% (79/79), done. remote: Compressing objects: 100% (53/53), done. remote: Total 1934 (delta 32), reused 48 (delta 22), pack-reused 1855 Receiving objects: 100% (1934/1934), 464.01 KiB | 3.54 MiB/s, done. Resolving deltas: 100% (1205/1205), done. >rustup toolchain list stable-x86_64-unknown-linux-gnu (default) nightly-x86_64-unknown-linux-gnu >make mkdir data || true if ! test -f data/map.cbor; then touch data/map.cbor; fi if ! test -f data/npc.cbor; then touch data/npc.cbor; fi cargo +nightly build --release --bin convert Compiling proc-macro2 v1.0.24 Compiling unicode-xid v0.2.1 Compiling syn v1.0.58 Compiling libc v0.2.82 Compiling serde_derive v1.0.118 Compiling getrandom v0.1.16 Compiling serde v1.0.118 Compiling cfg-if v1.0.0 Compiling ppv-lite86 v0.2.10 Compiling linked-hash-map v0.5.4 Compiling dtoa v0.4.7 Compiling half v1.6.0 Compiling yaml-rust v0.4.5 Compiling quote v1.0.8 Compiling rand_core v0.5.1 Compiling rand_chacha v0.2.2 Compiling rand v0.7.3 Compiling serde_yaml v0.8.15 Compiling serde_cbor v0.11.1 Compiling ennui v0.1.0 (/home/teejay/ennui) Finished release [optimized] target(s) in 1m 56s target/release/convert map sample.yaml data/map.cbor in file src/bin/convert.rs on line number 49 target/release/convert npc npcs.yaml data/npc.cbor in file src/bin/convert.rs on line number 23 cargo +nightly build --release Compiling ennui v0.1.0 (/home/teejay/ennui) Finished release [optimized] target(s) in 1m 14s
  • Interest check: MUD engine in Rust
    1 project | /r/MUD | 17 Jan 2021

What are some alternatives?

When comparing DikuMUD3 and ennui you can also consider the following projects:

Blightmud - A terminal mud client written in Rust

AwakeMUD - The Community Edition fork of the 'Awakened Worlds' Shadowrun 3 MUD codebase.

evennia - Python MUD/MUX/MUSH/MU* development system

dawnoftime - My attempt to clean up the Dawn of Time MUD codebase

riftshadow - Dedicated to the preservation of the game and modernization of a classic mud codebase.

dumserver - A modern MU* engine re-imagined, actively developed and properly tracked.

toaststunt - A network accessible, multi-user, programmable, interactive system for the creation of MOOs / MUDs.

ngenmud - Child of NakedMud - includes bug fixes, feature enhancements, staying in line with vision

fluffos - Actively maintained LPMUD driver (LPC interpreter, MudOS fork)

blossom - MUD (Multi-User Dungeon) game engine written in Rust.

MUD1 - Essex MUD1 by Trubshaw and Bartle

tbamud - tbaMUD is the continued development of the codebase formerly known as CircleMUD.