DeviceKit VS UIDeviceComplete

Compare DeviceKit vs UIDeviceComplete and see what are their differences.

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DeviceKit UIDeviceComplete
3 -
4,339 415
0.8% -
6.2 6.3
19 days ago 7 months ago
Swift Swift
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DeviceKit

Posts with mentions or reviews of DeviceKit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-30.

UIDeviceComplete

Posts with mentions or reviews of UIDeviceComplete. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning UIDeviceComplete yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing DeviceKit and UIDeviceComplete you can also consider the following projects:

Luminous - Luminous provides you a lot of information about the system and a lot of handy methods to quickly get useful data on the iOS platform.

Device - Light weight tool for detecting the current device and screen size written in swift.

Thingy - A modern device detection and querying library.

WatchShaker - Experimental Shake Gesture Detection API for Apple Watch

WatchCon - WatchCon is a tool which enables creating easy connectivity between iOS and WatchOS.

Façade - Programmatic view layout for the rest of us.

FLKAutoLayout - UIView category which makes it easy to create layout constraints in code

TapticEngine - TapticEngine generates haptic feedback vibrations on iOS device.