DeskGap
sciter
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DeskGap | sciter | |
---|---|---|
3 | 85 | |
1,824 | 2,562 | |
- | 0.2% | |
0.0 | 0.0 | |
about 3 years ago | 12 months ago | |
C++ | C++ | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DeskGap
- This year in Servo: over 1000 pull requests and beyond
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I have created a home cloud project, for sharing files across your devices on the same network. Please do check it out and star it if you like the project. There are more features yet to come which I have planned. Thank you
I've never tried it but DeskGap lets you build a desktop app like Electron, but it uses your existing installed version of Chrome instead of bundling it's own Chrome engine inside the app so it keeps it much more lightweight. Might be interesting for you https://deskgap.com/
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Tauri: An Electron alternative written in Rust
> I kind of wonder why it took this long for someone to try this approach. It just makes a whole lot more sense on the surface.
Like other replies have mentioned, it's not a new idea
DeskGap uses the native OS Webviews. https://github.com/patr0nus/DeskGap/
Electrino (4 years old) was an experiment where they forked Electron and removed Chromium to replace it with the native OS Web views. https://github.com/pojala/electrino
Quark is a fork of Electrino: https://github.com/jscherer92/Quark
There's also a way of building desktop GUIs using Deno, which uses Deno Webview, which is a binding for the same webview library that Tauri uses.
https://denotutorials.net/making-desktop-gui-applications-us...
sciter
- Show HN: Open Source TailwindCSS UI Components
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Show HN: Dropflow, a CSS layout engine for node or <canvas>
> wondering if css and svg could be used as abstraction over graphics and UI libraries
There's another project called Sciter that uses CSS to target native graphics libraries: https://sciter.com
> I wonder how hard it was to implement css. I've heard it can be pretty complex.
It was hard, but the biggest barrier is the obscurity of the knowledge.
Text layout is the hardest, because working with glyphs and iterating them in reverse for RTL is brain-breaking. And line wrapping gets really complicated. It's also the most obscure because nobody has written down everything you need to know in one place. After I finished block layout early on, I had to stop for a couple of years (only working a few hours a week though) and learn all of the ins, outs, dos, and don'ts around shaping and itemizing text. A lot of that I learned by reading Pango's [1] source code, and a lot I pieced together from Google searches.
But other than that, the W3C specifications cover almost everything. The CSS2 standard [2] is one of the most beautiful things I've ever read. It's internally consistent, concise, and obviously the result of years of deliberation, trial and error. (CSS3 is great, but CSS2 is the bedrock for everything).
[1] https://gitlab.gnome.org/GNOME/pango/
- Ask HN: Fastest cross-platform GUI stack/strategy
- Bringing Back Horizontal Rules in HTML Select Elements
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Immediate Mode GUI Programming
otherwise, if we have only retained mode as in browsers, we will need to modify the DOM heavily and create temporary elements for handles.
[1] https://sciter.com
- This year in Servo: over 1000 pull requests and beyond
-
Rusty revenant Servo returns to render once more
I've still never used it but I've long been curious about Sciter:
https://sciter.com
- Ode to the M1
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So you want to write a GUI framework (2021)
These bullet points are exactly what I did in Sciter (https://sciter.com)
- Windowing
-- Tabs
-- Menus
-- Painting
-- Animation
-- Text
-The compositor
-Handling input
-- Pointer input
-- Keyboard input
- Accessibility
- Internationalization and localization
- Cross-platform APIs
- The web view
- Native look and feel
On top of that DOM and CSS implementations to achieve declarative UI. And JS as a languuage behind UI - declarative in some sense way of defining UI behavior.
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Servo, the parallel browser engine written in Rust
I'm not sure if it can support all the libraries but yes it can be used to make desktop apps. Theres also Sciter.
https://sciter.com/
What are some alternatives?
neutralinojs - Portable and lightweight cross-platform desktop application development framework
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
memoryjs - Read and write process memory in Node.js (Windows API functions exposed via Node bindings)
qt - Qt binding for Go (Golang) with support for Windows / macOS / Linux / FreeBSD / Android / iOS / Sailfish OS / Raspberry Pi / AsteroidOS / Ubuntu Touch / JavaScript / WebAssembly
wry - Cross-platform WebView library in Rust for Tauri.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
graderjs - 💦 Turn your full-stack NodeJS application into a downloadable cross-platform binary. Also works for SPAs, or regular web-sites.
flexboard - React component library for re-sizable sidebars
Wails - Create beautiful applications using Go
RmlUi - RmlUi - The HTML/CSS User Interface library evolved
revery - :zap: Native, high-performance, cross-platform desktop apps - built with Reason!
NanoGUI - Minimalistic GUI library for OpenGL