UABE
Asset Bundle Extractor [Moved to: https://github.com/SeriousCache/UABE] (by DerPopo)
AssetStudio
AssetStudio is an independent tool for exploring, extracting and exporting assets. (by RaduMC)
UABE | AssetStudio | |
---|---|---|
18 | 4 | |
1,963 | 1,396 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | almost 4 years ago | |
C++ | C# | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UABE
Posts with mentions or reviews of UABE.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-10.
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.xyasset format file
Use Unity Asset Bundle Extractor: Unity Asset Bundle Extractor (UABE) is a third-party tool that allows you to extract assets from Unity asset bundles. You can download UABE from the official GitHub repository: https://github.com/DerPopo/UABE
- How to extract Inside Assets
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Pathologic 2 modding?
Sooo, P2 modding is not very well documented so far - what I know is that it's easy to replace things like textures and sounds using AssetStudio and UABE together. The dialogue and many of the gameplay files are in plaintext or XML, and can be edited freely (once you know what they do). Furthermore, you can use DNSpy to edit the .net files included with the game (this is how the published mod Bound Again added effects to items, IIRC).
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Is there an option to disable configuration window at startup for a COMPILED game?
Not really easy if you don't know what you are doing. -> https://github.com/DerPopo/UABE
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Curious lines...
I used Notepad to open .assets files and searched for "the" to find the lines. Smarter people seem to use https://github.com/DerPopo/UABE
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Does anybody have the sound files of them? (EotE spoilers)
You can use this to rip them from the game (download is on the right under "releases")
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Is there any way to go into the game folders and replace the card art with modified card art?
Do you think this will work? https://github.com/DerPopo/UABE
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Trying to extract files from pirated Switch game
https://github.com/DerPopo/UABE this should work
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Battlestar Deadlock Music OST
Download https://github.com/DerPopo/UABE/releases/tag/2.2stabled
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Climbey Custom Levels Standalone [Tutorial]
Downloads Required: UABE, uber-apk-signer (optional but easy)
AssetStudio
Posts with mentions or reviews of AssetStudio.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-10.
-
Pathologic 2 modding?
Sooo, P2 modding is not very well documented so far - what I know is that it's easy to replace things like textures and sounds using AssetStudio and UABE together. The dialogue and many of the gameplay files are in plaintext or XML, and can be edited freely (once you know what they do). Furthermore, you can use DNSpy to edit the .net files included with the game (this is how the published mod Bound Again added effects to items, IIRC).
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Does anyone know where the files for all of the models are for Pathologic 2?
AssetStudio has a fairly simple interface and will export models as .obj - you can choose single models to export via searching, or do all of them (which will fill about 619 MB of space). If you don't intend to mod the game, it's probably the easiest solution. As DJ said, you'd hit "Load folder" on Pathologic\Pathologic_Data.
- Can't export to FBX?
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Extracted sound files?
So, first you'll need something like AssetStudioGUI (recommended, since it's being regularly updated) or UnityStudio.
What are some alternatives?
When comparing UABE and AssetStudio you can also consider the following projects:
UABEA - c# uabe for newer versions of unity
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
dnSpy
Wwise-Unpacker - Unpack game audio Wwise files (pck, bnk)
Uber Apk Signer - A cli tool that helps signing and zip aligning single or multiple Android application packages (APKs) with either debug or provided release certificates. It supports v1, v2 and v3 Android signing scheme has an embedded debug keystore and auto verifies after signing.