Depressurizer
ValveResourceFormat
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Depressurizer | ValveResourceFormat | |
---|---|---|
29 | 33 | |
1,384 | 1,389 | |
0.9% | 3.0% | |
1.9 | 9.9 | |
23 days ago | 5 days ago | |
C# | C# | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Depressurizer
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I wrote an app for myself to filter my library by HLTB
Another thing you can do is use a Steam tag management system like Depressurizer to automatically tag games with their approximate HLTB time (eg. 1-5 hours could be a category, 6-10 hours could be another category), then on Steam Deck you can use the Tab Master plugin for Decky to show each HLTB categories as a separate tab. There are probably other ways to display the categories as well.
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Is there a tool for managing large libraries?
Lucky for you https://github.com/Depressurizer/Depressurizer was -Dead- for many years past after New Steam Library but resurrected last year and it's the perfect tool for organizing your games.
- PSA for game hoarders like myself. Depressurizer was silently updated a month ago and works great again!!!
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We need to Sort by Howlongtobeat.
Strange? I was going to mention, in the past, there was this great tool called Depressurizer that can help you but after New Library introduced few years ago so that project gone dead, unable to adapt to the new system. But you must be lucky that https://github.com/Depressurizer/Depressurizer has a "New" release that may include HLTB info like they did in the past.
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Just organized my library and I'm happy with it. Do you organize yours?
I did this once and Steam deleted my meticulously sorted system so I figured it was never worth the effort again. Depressurizer is a tool to do it for you based on some basic filtering.
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Anyone noticed how dynamic collections don't affect sharedconfig.vdf anymore?
It stopped working long time ago & that's why that project is no longer working. Also this isn't a bug as Valve never intended anyone to tamper with sharedconfig. Even if you may still see that file in Steam installation, it's kept for backwards compatibility & backup instead of new library is kept in an enigmatic coding in some another file.
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I honestly forgot steam had this feature
You can use something like https://github.com/Depressurizer/Depressurizer to Categorize the games for you.
- Wish for more sorting options for library
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Help, My brother filled my library with 7000 steam games
Use https://github.com/Depressurizer/Depressurizer. This will allow u to categorize the games to ur liking. plus u can use favorites to categorize the games that ur currently playing while collapsing all the other categories. this may help with the clutter
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How can I obtain a list of my games and their respective collections?
Not 100% sure if it has data export functionality, but if it does then Depressurizer might be worth checking out.
ValveResourceFormat
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CS2 Anubis - Leaked
Get https://vrf.steamdb.info/
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Blender and Dota 2
Use this: https://github.com/SteamDatabase/ValveResourceFormat
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Why is there an Elvis PNG in the Steam Files? (..\steamui\images)
Your research will be able to find a published report of a similar story in \materials\effects\coconut\ in the tf2_textures VPK structure (if you do not have either already, use a tool like GCFScape or Valve Resource Viewer to get into it).
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extracting 3D Models from Dota 2
You can also extract the textures using VRF https://vrf.steamdb.info/ to decompile the valve pak files and then use crowbar https://developer.valvesoftware.com/wiki/Crowbar to extract the textures from the relevant vtexc files. You could probably get the models this way too, but I haven't tried it yet. You'll also need the Blender Source Tools https://developer.valvesoftware.com/wiki/Blender_Source_Tools if you're aiming to open them in blender.
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extract assets and code from other games using Source engine?
Well, it's a wee bit taboo but if you use software like the source 2 resource viewer (it works on source 1 also, I checked) then you can view and export the hidden files of the game. Then you can use software like crowbar to convert models, textures, and animations from their original .mdl, .vtf, .dmx, and .smd files into more general use and palatable .obj, .tga, and .qc files. And then use the blender source toolsto export them back into source to after modifying.
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Does anyone know where/how to get the WAV files for the loose cannon? Or better yet send them to me?
If you do not have either already, use a tool like GCFScape or Valve Resource Viewer to get into the VPK file structure.
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[CS2] There won't be any server browser redesign (At this moment)
Thanks to VRF (Source 2 Resource Viewer) (also, thanks /u/xpaw - give him a follow!) we can browser Panorama UI source code (and of course other Source 2 files) in the all-new Counter-Strike 2 Limited Test.
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does anyone have/know where to find the developer commentary model? i'm not knowledgeable enough, apologies
TF2's copy is located in \steamapps\common\Team Fortress 2\hl2\hl2_misc_dir.vpk. Use a tool like GCFScape or Valve Resource Viewer to get into the VPK file structure. Once you're in there, it's \models\extras\info_speech.mdl.
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Muerta - voice responses
use https://vrf.steamdb.info/ and open "dota 2 beta\game\dota\pak01_dir.vpk"
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Dota 2 Assets
Check Youtube Guides or so how to use https://vrf.steamdb.info/
What are some alternatives?
DualSenseX - Connect your DualSense Controller, use Adaptive Triggers, Emulate Xbox 360 or DualShock 4 through USB or Bluetooth on PC
UndertaleModTool - The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)
Playnite - Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
elsa-core - A .NET workflows library
steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs
UWPHook - 🔗 Add your Windows Store or UWP games to Steam
BeatSaberCinema - A Beat Saber plugin for PC that allows you to sync up videos to play in the background of your maps.
DOTA - winter is coming..
CrewLink - Free, open, Among Us Proximity Chat
FLParser - An FL Studio project file parser for .NET
steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs [Moved to: https://github.com/sonic2kk/steamtinkerlaunch]
ArchiSteamFarm - C# application with primary purpose of farming Steam cards from multiple accounts simultaneously.