unity-webxr-export VS A-Frame

Compare unity-webxr-export vs A-Frame and see what are their differences.

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unity-webxr-export A-Frame
7 97
942 16,115
- 0.8%
9.3 9.7
27 days ago 4 days ago
JavaScript JavaScript
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

unity-webxr-export

Posts with mentions or reviews of unity-webxr-export. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-12.

A-Frame

Posts with mentions or reviews of A-Frame. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-30.
  • Apple Vision Pro Review: The Best Headset yet Is Just a Glimpse of the Future
    6 projects | news.ycombinator.com | 30 Jan 2024
    Meta Quest also has full support for WebXR which lets you bypass all the app store BS. You can use this framework to make worlds visible on most XR headsets as well as desktop and mobile

    https://aframe.io/

    My understanding is that Apple is making excuses about being slow to support WebXR.

  • The web will be Vision Pro's killer app
    2 projects | news.ycombinator.com | 20 Jan 2024
    WebXR is pretty amazing. You can make a site with

    https://aframe.io/

    which can be navigated with a browser on desktop and mobile. Using a VR headset you can give permission and… you’re in the world! It’s like one of those kids TV shows where people can jump into the world of a book.

    With WebXR you can make applications that run on Meta Quest, Magic Leap 2, Hololens 2, PCVR and other platforms. It kinda drives me up the wall that so many people are hung up on Apple because AVP competes with quite a few different platforms that are all pretty similar and if this kind of thing catches on you’d better believe people will be porting applications between them…

  • is there a 3D metaverse, of the fediverse?
    4 projects | /r/fediverse | 7 Jun 2023
    if there is none, how could it work? I'm not a dev, i work in design, UX, art. however this seems excellent system https://aframe.io yet I'm sure are others. runs in the browser, super fast, the code is just simple human readable, text, so works with HTML, JavaScript.
  • [AMA] We're Flat Head Studio, four developers from Austria and we just released We Are One on the Quest - ask us anything!
    3 projects | /r/OculusQuest | 3 Jun 2023
    Well, that was a rabbit hole I didn't expect to jump down. I've never used these programs, but it looks like graphviz has a vrml output option. Vrml, now there's a blast from the past. It never really saw much adoption and has been superseded by other formats. You might be able to find some simple converter utility to convert it to gltf, which isn't a file format from the last century. There are lots of things that can view gltf files. I'm not sure if you can load them into the Quest web browser directly or if you need to wrap them into a simple A-Frame site first. You could also use sketchfab to view them, but you seem more like an A-Frame kind of guy. Oh, hey, it looks like someone built a vrml loader for A-Frame. If graphviz really can output to vrml and the loader works, that should make things super simple for you. Not really sure how well any of this stuff will work. Good luck.
  • Is aFrame depreciated?
    2 projects | /r/WebVR | 25 Apr 2023
    Just bumped a new version (1.4.2) three days ago so unlikely. https://github.com/aframevr/aframe
  • Game engine for JavaScript engineer
    4 projects | /r/gamedev | 23 Feb 2023
  • AMA with Stan Larroque, founder and CEO of Lynx — Ask all things Mixed Reality here!
    2 projects | /r/AR_MR_XR | 5 Dec 2022
    When we would be able to use WebXR and A-Frame? You answered in short in the last video, but can you give a clue? :) At least that what is the earliest possible day. Asking because this can make me to wait more for a more polished device if I would not be able to use WebXR for months...
  • Three.js learning process
    3 projects | /r/threejs | 4 Dec 2022
    I'd recommend the official docs. Aframe is also worthwhile, it uses threejs under the hood. It has great docs and a focus on AR/VR. Going through all chapters of the docs should give you a great introduction. https://aframe.io/docs/1.3.0/introduction/
  • How I Created Augmented Reality(AR) Web App using Only HTML
    2 projects | dev.to | 23 Oct 2022
    It uses A-Frame which is a web framework for building virtual reality experiences.
  • Does anyone know how to access bounded-floor geometry in oculus quest?
    2 projects | /r/WebXR | 29 Sep 2022

What are some alternatives?

When comparing unity-webxr-export and A-Frame you can also consider the following projects:

three.js - JavaScript 3D Library.

BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.

Konva - Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.

PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

model-viewer - Easily display interactive 3D models on the web and in AR!

hubs - Duck-themed multi-user virtual spaces in WebVR. Built with A-Frame.

NFT-Marker-Creator - This editor creates NFT markers for ARTOOKIT 5.x

React Konva - React + Canvas = Love. JavaScript library for drawing complex canvas graphics using React.

react-three-fiber - 🇨🇭 A React renderer for Three.js

Simple-WebXR-Unity - ⭐ Bringing WebXR to Unity 3D ! B-)

react-canvas - High performance <canvas> rendering for React components