DarkestHour
UnrealCLR
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DarkestHour | UnrealCLR | |
---|---|---|
6 | 37 | |
64 | 3,043 | |
- | - | |
9.7 | 2.6 | |
11 days ago | 11 months ago | |
UnrealScript | C# | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DarkestHour
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Darkest Hour: Europe '44-'45 – Sicily 2023 Teaser 15 year old pc mod getting next big update.
edited in link for you https://store.steampowered.com/app/1280/Darkest_Hour_Europe_4445/
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When You Play War Simulation Game First Time and Can't Recognize Enemies
Yeah, thats too bad. If you want to experience even more nostalgia, ro1 does live on, and imho the darkest hour mod for it is amazing. Servers fill up on the weekend and devs are active (adding new maps, nationalities, weapons). https://store.steampowered.com/app/1280/Darkest_Hour_Europe_4445/
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Darkest Hour 44' 45' performance guide (milsim ala Squad/Hell Let Loose/PostScriptum)
I'm a fan of milsims, and Darkest Hour 44' 45' is the only one can I can get running with good fps on the deck and 2K resolution. It needs some touches to get more than 40fps in Steam Deck.
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Steam Sale Steam Deck Guide Suggestion Post
Missing Squad/Hell Let Loose/Post Scriptum? Darkest Hour 44' 45' is a free mod of Red Orchestra that is on sale for 2 bucks!
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This is how steampowered.com looked when I bought a boxed copy of Day Of Defeat. I was furious that I had to install steam with it :)
I was active in the Darkest Hour (RO1 mod) community back then, and I remember how we were all like "which features of DH is TW going to copy in RO2!?!?!".
- Speaking of new grenades to replace explosive packs, what yall think about Russian RPG43 Anti Tank grenades?
UnrealCLR
- Since you're asking yes u can use C# in unreal
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Unity plan pricing and packaging updates
https://github.com/nxrighthere/UnrealCLR
I'm also surprised though they haven't just gone and added C# support as a first class option, it seems like such an obvious win.
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Those who have worked in both unreal and unity, what have your experiences been like?
You can use C# in unreal: https://github.com/nxrighthere/UnrealCLR, they even got an epic megagrant.
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C#
Surprise motherfucker
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Will unreal add C# as an extra language?
UnrealCLR
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How come Godot is by far the most recommended game engine, yet there are very few noticeable successful games made by it?
UnrealCLR has an Epic megagrant and supports .NET 6 already.
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I’ll take “sentences I never thought I’d write” for 200, Alex
I mean, technically Unreal does have C# support via their community, but it lags a bit behind the engine and isn’t as fully featured as Unity or even Godot https://github.com/nxrighthere/UnrealCLR
- [PC Gamer] Unity is merging with a company who made a malware installer
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Why is unity partnering with a company best known for making malware?
Biggest thing to note is that there's no stable release as of yet, so using UnrealCLR right now might not be the best idea for commercial games. There's also a few engine APIs missing from UnrealCLR, but from my own understanding, most of the common ones are there and ready to use.
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Unity Employees "Mad and Stressed Out" Amidst Unexpected Layoffs
Wish they would turn this into an officially supported project: https://github.com/nxrighthere/UnrealCLR
What are some alternatives?
voicepack_template - XCOM 2 ModBuddy template for creating voice pack mods
MonoGame - One framework for creating powerful cross-platform games.
deus-ex-randomizer - Randomizer for Deus Ex
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
kotlin-unreal - kotlin-unreal: Use the amazing Kotlin language with Unreal Engine 4 and 5
Stride Game Engine - Stride Game Engine (formerly Xenko)
Ut99Mods - A collection of my hand-made mods for one of my my favorite games - Unreal Tournament '99!
UrhoSharp - Code to integrate with the Urho3D engine
UT99 - Unreal Tournament '99 version 469b exported UnrealScript sources.
Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime
steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs
Duality - a 2D Game Development Framework