Dark-Souls-1-Overhaul
anno1800-mod-loader
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Dark-Souls-1-Overhaul | anno1800-mod-loader | |
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7 | 59 | |
82 | 370 | |
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5.5 | 0.0 | |
25 days ago | 8 months ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
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Dark-Souls-1-Overhaul
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Tracking mentions began in Dec 2020.
anno1800-mod-loader
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Any step by step videos on how to install the mod a mangers?
You need the two .dll files found here: https://github.com/xforce/anno1800-mod-loader/releases/download/v0.9.4/loader.zip
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How to cheat in more golden tickets to use in the Grand Gallery
For those not knowing what to do: Get the Anno 1800 Mod Loader, install it according to the README and follow the "How to Create a Patch for any XML File from the Game" tutorial and paste the contents from above in the assets.xml file you've created.
- Mod loader updated
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Mods not working !! help pls
I created the mods folder in the main folder and extracted the mods in there, also, I've installed anno1800-mod-loader v 0.8.6 an yet nothing happens ! Is this mod loader suppose to install something ? cuz I just copied two files and that was it.
Version of the game and the modloader matters, but if you have the latest version of the game and you downloaded the latest modloader from GitHub https://github.com/xforce/anno1800-mod-loader/releases/download/v0.8.6/loader.zip - it should work. One thing to try is to verify all game files and then copy modloader DLLs again.
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Can't load my game anymore
Do you play with mods? Then first of all you have to install the latest modloaderfiles. Some mods are updated (like Spice-it-up) meanwhile, some like MAUG main mod still not and causing Anno to crash while loading. So update everything thats available, then load a save game which is from prior the GU14 update.
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[Mod] Spice it up 3.0.7
Modloader: Github
What are some alternatives?
REFramework - Scripting platform, modding framework and VR support for all RE Engine games
Spice-it-Up - :fire: Anno 1800 Mod Collection
BakkesModSDK - The current BakkesModSDK (Unofficial SDK for Rocket League)
AA2Unlimited - Modding framework for Artificial Academy 2
QModManager - Config based patch management for Subnautica and Subnautica: Below Zero
FFNx - Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )
filesystem - An implementation of C++17 std::filesystem for C++11 /C++14/C++17/C++20 on Windows, macOS, Linux and FreeBSD.
LinkerMod - Enhancements for Black Ops' modtools
Forever-Engine-Legacy - An open-source Friday Night Funkin' mod engine
BakkesMod2-Plugins - Default plugins for BakkesMod 2 (A Rocket League training framework)
ImHex - 🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
deca - Tool for modding APEX engine games (Generation Zero, theHunter, ...)