processing VS reanimate

Compare processing vs reanimate and see what are their differences.

processing

Web graphic applications with Processing.js. (by Daniel-Diaz)

reanimate

Haskell library for building declarative animations based on SVG graphics (by reanimate)
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processing reanimate
- 14
24 1,098
- 0.2%
0.0 0.0
almost 8 years ago 4 months ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License LicenseRef-PublicDomain
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

processing

Posts with mentions or reviews of processing. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning processing yet.
Tracking mentions began in Dec 2020.

reanimate

Posts with mentions or reviews of reanimate. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-05.

What are some alternatives?

When comparing processing and reanimate you can also consider the following projects:

manim - Animation engine for explanatory math videos

brick - A declarative Unix terminal UI library written in Haskell

plot-light - A lightweight plotting library, exporting to SVG

OpenGL - Haskell bindings to OpenGL

Vulkan - Haskell bindings to Vulkan (see https://www.khronos.org/vulkan)

processing-for-haskell - Graphics for kids and artists. Processing implemented in Haskell

manim - A community-maintained Python framework for creating mathematical animations.

Rasterific - A drawing engine in Haskell

Chart - A 2D charting library for haskell

rhythm-game-tutorial - Create a rhythm game with Haskell!

mathbox - Presentation-quality WebGL math graphing